General: Correct rebase, sync gpu and context management.

This commit is contained in:
Fernando Sahmkow 2020-04-03 11:58:43 -04:00
parent bfb5244cf8
commit ad92865497
9 changed files with 45 additions and 32 deletions

View file

@ -284,6 +284,12 @@ public:
/// core timing events.
virtual void Start() = 0;
/// Obtain the CPU Context
virtual void ObtainContext() = 0;
/// Release the CPU Context
virtual void ReleaseContext() = 0;
/// Push GPU command entries to be processed
virtual void PushGPUEntries(Tegra::CommandList&& entries) = 0;

View file

@ -19,10 +19,17 @@ GPUAsynch::GPUAsynch(Core::System& system, std::unique_ptr<VideoCore::RendererBa
GPUAsynch::~GPUAsynch() = default;
void GPUAsynch::Start() {
cpu_context->MakeCurrent();
gpu_thread.StartThread(*renderer, *gpu_context, *dma_pusher);
}
void GPUAsynch::ObtainContext() {
cpu_context->MakeCurrent();
}
void GPUAsynch::ReleaseContext() {
cpu_context->DoneCurrent();
}
void GPUAsynch::PushGPUEntries(Tegra::CommandList&& entries) {
gpu_thread.SubmitList(std::move(entries));
}

View file

@ -25,6 +25,8 @@ public:
~GPUAsynch() override;
void Start() override;
void ObtainContext() override;
void ReleaseContext() override;
void PushGPUEntries(Tegra::CommandList&& entries) override;
void SwapBuffers(const Tegra::FramebufferConfig* framebuffer) override;
void FlushRegion(VAddr addr, u64 size) override;

View file

@ -13,10 +13,16 @@ GPUSynch::GPUSynch(Core::System& system, std::unique_ptr<VideoCore::RendererBase
GPUSynch::~GPUSynch() = default;
void GPUSynch::Start() {
void GPUSynch::Start() {}
void GPUSynch::ObtainContext() {
context->MakeCurrent();
}
void GPUSynch::ReleaseContext() {
context->DoneCurrent();
}
void GPUSynch::PushGPUEntries(Tegra::CommandList&& entries) {
dma_pusher->Push(std::move(entries));
dma_pusher->DispatchCalls();

View file

@ -24,6 +24,8 @@ public:
~GPUSynch() override;
void Start() override;
void ObtainContext() override;
void ReleaseContext() override;
void PushGPUEntries(Tegra::CommandList&& entries) override;
void SwapBuffers(const Tegra::FramebufferConfig* framebuffer) override;
void FlushRegion(VAddr addr, u64 size) override;