vi: fix confusion between closing and destroying layers

This commit is contained in:
Liam 2023-12-10 12:32:44 -05:00
parent 875568bb3e
commit adc3079613
8 changed files with 74 additions and 42 deletions

View file

@ -51,11 +51,24 @@ Display::~Display() {
}
Layer& Display::GetLayer(std::size_t index) {
return *layers.at(index);
size_t i = 0;
for (auto& layer : layers) {
if (!layer->IsOpen()) {
continue;
}
if (i == index) {
return *layer;
}
i++;
}
UNREACHABLE();
}
const Layer& Display::GetLayer(std::size_t index) const {
return *layers.at(index);
size_t Display::GetNumLayers() const {
return std::ranges::count_if(layers, [](auto& l) { return l->IsOpen(); });
}
Result Display::GetVSyncEvent(Kernel::KReadableEvent** out_vsync_event) {
@ -92,7 +105,11 @@ void Display::CreateLayer(u64 layer_id, u32 binder_id,
hos_binder_driver_server.RegisterProducer(std::move(producer));
}
void Display::CloseLayer(u64 layer_id) {
void Display::DestroyLayer(u64 layer_id) {
if (auto* layer = this->FindLayer(layer_id); layer != nullptr) {
layer->GetConsumer().Abandon();
}
std::erase_if(layers,
[layer_id](const auto& layer) { return layer->GetLayerId() == layer_id; });
}

View file

@ -66,18 +66,13 @@ public:
/// Whether or not this display has any layers added to it.
bool HasLayers() const {
return !layers.empty();
return GetNumLayers() > 0;
}
/// Gets a layer for this display based off an index.
Layer& GetLayer(std::size_t index);
/// Gets a layer for this display based off an index.
const Layer& GetLayer(std::size_t index) const;
std::size_t GetNumLayers() const {
return layers.size();
}
std::size_t GetNumLayers() const;
/**
* Gets the internal vsync event.
@ -100,11 +95,11 @@ public:
///
void CreateLayer(u64 layer_id, u32 binder_id, Service::Nvidia::NvCore::Container& core);
/// Closes and removes a layer from this display with the given ID.
/// Removes a layer from this display with the given ID.
///
/// @param layer_id The ID assigned to the layer to close.
/// @param layer_id The ID assigned to the layer to destroy.
///
void CloseLayer(u64 layer_id);
void DestroyLayer(u64 layer_id);
/// Resets the display for a new connection.
void Reset() {

View file

@ -8,8 +8,8 @@ namespace Service::VI {
Layer::Layer(u64 layer_id_, u32 binder_id_, android::BufferQueueCore& core_,
android::BufferQueueProducer& binder_,
std::shared_ptr<android::BufferItemConsumer>&& consumer_)
: layer_id{layer_id_}, binder_id{binder_id_}, core{core_}, binder{binder_}, consumer{std::move(
consumer_)} {}
: layer_id{layer_id_}, binder_id{binder_id_}, core{core_}, binder{binder_},
consumer{std::move(consumer_)}, open{false} {}
Layer::~Layer() = default;

View file

@ -71,12 +71,25 @@ public:
return core;
}
bool IsOpen() const {
return open;
}
void Close() {
open = false;
}
void Open() {
open = true;
}
private:
const u64 layer_id;
const u32 binder_id;
android::BufferQueueCore& core;
android::BufferQueueProducer& binder;
std::shared_ptr<android::BufferItemConsumer> consumer;
bool open;
};
} // namespace Service::VI

View file

@ -719,6 +719,8 @@ private:
return;
}
nv_flinger.OpenLayer(layer_id);
android::OutputParcel parcel;
parcel.WriteInterface(NativeWindow{*buffer_queue_id});
@ -783,6 +785,7 @@ private:
const u64 layer_id = rp.Pop<u64>();
LOG_WARNING(Service_VI, "(STUBBED) called. layer_id=0x{:016X}", layer_id);
nv_flinger.DestroyLayer(layer_id);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultSuccess);