pica/swrasterizer: implement procedural texture

This commit is contained in:
wwylele 2017-04-17 10:01:45 +03:00
parent 13dd0b88de
commit ade45b5b99
9 changed files with 448 additions and 4 deletions

View file

@ -101,6 +101,13 @@ ASSERT_REG_POSITION(texturing.texture1, 0x91);
ASSERT_REG_POSITION(texturing.texture1_format, 0x96);
ASSERT_REG_POSITION(texturing.texture2, 0x99);
ASSERT_REG_POSITION(texturing.texture2_format, 0x9e);
ASSERT_REG_POSITION(texturing.proctex, 0xa8);
ASSERT_REG_POSITION(texturing.proctex_noise_u, 0xa9);
ASSERT_REG_POSITION(texturing.proctex_noise_v, 0xaa);
ASSERT_REG_POSITION(texturing.proctex_noise_frequency, 0xab);
ASSERT_REG_POSITION(texturing.proctex_lut, 0xac);
ASSERT_REG_POSITION(texturing.proctex_lut_offset, 0xad);
ASSERT_REG_POSITION(texturing.proctex_lut_config, 0xaf);
ASSERT_REG_POSITION(texturing.tev_stage0, 0xc0);
ASSERT_REG_POSITION(texturing.tev_stage1, 0xc8);
ASSERT_REG_POSITION(texturing.tev_stage2, 0xd0);