shader/transform_feedback: Expose buffer stride
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3 changed files with 4 additions and 1 deletions
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@ -777,7 +777,8 @@ private:
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}
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const VaryingTFB& tfb = it->second;
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return fmt::format("xfb_buffer = {}, xfb_offset = {}", tfb.buffer, tfb.offset);
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return fmt::format("xfb_buffer = {}, xfb_offset = {}, xfb_stride = {}", tfb.buffer,
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tfb.offset, tfb.stride);
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}
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void DeclareOutputAttribute(Attribute::Index index) {
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