Build: Fixed a few warnings.

This commit is contained in:
Subv 2016-11-29 16:51:53 -05:00
parent 3174bfd50c
commit aea9a91100
3 changed files with 11 additions and 11 deletions

View file

@ -562,9 +562,9 @@ static void ProcessTriangleInternal(const Shader::OutputVertex& v0, const Shader
};
if ((texture.config.wrap_s == Regs::TextureConfig::ClampToBorder &&
(s < 0 || s >= texture.config.width)) ||
(s < 0 || static_cast<u32>(s) >= texture.config.width)) ||
(texture.config.wrap_t == Regs::TextureConfig::ClampToBorder &&
(t < 0 || t >= texture.config.height))) {
(t < 0 || static_cast<u32>(t) >= texture.config.height))) {
auto border_color = texture.config.border_color;
texture_color[i] = {border_color.r, border_color.g, border_color.b,
border_color.a};
@ -947,7 +947,7 @@ static void ProcessTriangleInternal(const Shader::OutputVertex& v0, const Shader
// Blend the fog
for (unsigned i = 0; i < 3; i++) {
combiner_output[i] =
fog_factor * combiner_output[i] + (1.0f - fog_factor) * fog_color[i];
static_cast<u8>(fog_factor * combiner_output[i] + (1.0f - fog_factor) * fog_color[i]);
}
}