video_core: Reorganize headers

This commit is contained in:
Lioncash 2015-09-11 07:20:02 -04:00
parent 506ab06238
commit aec28ed91e
19 changed files with 56 additions and 62 deletions

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@ -12,9 +12,9 @@
#include "common/microprofile.h"
#include "common/profiler.h"
#include "core/hw/gpu.h"
#include "core/memory.h"
#include "core/settings.h"
#include "core/hw/gpu.h"
#include "video_core/pica.h"
#include "video_core/utils.h"

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@ -9,11 +9,10 @@
#include "common/common_types.h"
#include "video_core/hwrasterizer_base.h"
#include "video_core/renderer_opengl/gl_rasterizer_cache.h"
#include "video_core/renderer_opengl/gl_state.h"
#include "video_core/shader/shader_interpreter.h"
#include "gl_state.h"
#include "gl_rasterizer_cache.h"
class RasterizerOpenGL : public HWRasterizer {
public:

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@ -10,9 +10,9 @@
#include "core/memory.h"
#include "video_core/debug_utils/debug_utils.h"
#include "video_core/renderer_opengl/gl_rasterizer_cache.h"
#include "video_core/renderer_opengl/pica_to_gl.h"
#include "video_core/debug_utils/debug_utils.h"
RasterizerCacheOpenGL::~RasterizerCacheOpenGL() {
FullFlush();

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@ -4,13 +4,13 @@
#pragma once
#include "gl_state.h"
#include "gl_resource_manager.h"
#include "video_core/debug_utils/debug_utils.h"
#include "video_core/pica.h"
#include <memory>
#include <map>
#include <memory>
#include "video_core/pica.h"
#include "video_core/debug_utils/debug_utils.h"
#include "video_core/renderer_opengl/gl_resource_manager.h"
#include "video_core/renderer_opengl/gl_state.h"
class RasterizerCacheOpenGL : NonCopyable {
public:

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@ -2,11 +2,11 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "gl_shader_util.h"
#include "common/logging/log.h"
#include <vector>
#include <algorithm>
#include <vector>
#include "common/logging/log.h"
#include "video_core/renderer_opengl/gl_shader_util.h"
namespace ShaderUtil {

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@ -2,8 +2,8 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "video_core/renderer_opengl/gl_state.h"
#include "video_core/pica.h"
#include "video_core/renderer_opengl/gl_state.h"
OpenGLState OpenGLState::cur_state;

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@ -11,11 +11,11 @@
#include "common/logging/log.h"
#include "common/profiler_reporting.h"
#include "core/memory.h"
#include "core/settings.h"
#include "core/hw/gpu.h"
#include "core/hw/hw.h"
#include "core/hw/lcd.h"
#include "core/memory.h"
#include "core/settings.h"
#include "video_core/video_core.h"
#include "video_core/debug_utils/debug_utils.h"