Don't show render window until a game is started

This commit is contained in:
archshift 2015-08-31 18:30:06 -07:00
parent 7134a17fc6
commit afd06675fa
2 changed files with 13 additions and 4 deletions

View file

@ -102,6 +102,8 @@ private:
GRenderWindow* render_window;
// Whether emulation is currently running in Citra.
bool emulation_running = false;
std::unique_ptr<EmuThread> emu_thread;
ProfilerWidget* profilerWidget;