core/memory: Migrate over Read{8, 16, 32, 64, Block} to the Memory class

With all of the trivial parts of the memory interface moved over, we can
get right into moving over the bits that are used.

Note that this does require the use of GetInstance from the global
system instance to be used within hle_ipc.cpp and the gdbstub. This is
fine for the time being, as they both already rely on the global system
instance in other functions. These will be removed in a change directed
at both of these respectively.

For now, it's sufficient, as it still accomplishes the goal of
de-globalizing the memory code.
This commit is contained in:
Lioncash 2019-11-26 16:29:34 -05:00
parent 89ef3ef575
commit b05bfc6036
19 changed files with 305 additions and 178 deletions

View file

@ -454,7 +454,8 @@ static ResultCode WaitSynchronization(Core::System& system, Handle* index, VAddr
LOG_TRACE(Kernel_SVC, "called handles_address=0x{:X}, handle_count={}, nano_seconds={}",
handles_address, handle_count, nano_seconds);
if (!system.Memory().IsValidVirtualAddress(handles_address)) {
auto& memory = system.Memory();
if (!memory.IsValidVirtualAddress(handles_address)) {
LOG_ERROR(Kernel_SVC,
"Handle address is not a valid virtual address, handle_address=0x{:016X}",
handles_address);
@ -476,7 +477,7 @@ static ResultCode WaitSynchronization(Core::System& system, Handle* index, VAddr
const auto& handle_table = system.Kernel().CurrentProcess()->GetHandleTable();
for (u64 i = 0; i < handle_count; ++i) {
const Handle handle = Memory::Read32(handles_address + i * sizeof(Handle));
const Handle handle = memory.Read32(handles_address + i * sizeof(Handle));
const auto object = handle_table.Get<WaitObject>(handle);
if (object == nullptr) {
@ -618,13 +619,15 @@ static void Break(Core::System& system, u32 reason, u64 info1, u64 info2) {
return;
}
auto& memory = system.Memory();
// This typically is an error code so we're going to assume this is the case
if (sz == sizeof(u32)) {
LOG_CRITICAL(Debug_Emulated, "debug_buffer_err_code={:X}", Memory::Read32(addr));
LOG_CRITICAL(Debug_Emulated, "debug_buffer_err_code={:X}", memory.Read32(addr));
} else {
// We don't know what's in here so we'll hexdump it
debug_buffer.resize(sz);
Memory::ReadBlock(addr, debug_buffer.data(), sz);
memory.ReadBlock(addr, debug_buffer.data(), sz);
std::string hexdump;
for (std::size_t i = 0; i < debug_buffer.size(); i++) {
hexdump += fmt::format("{:02X} ", debug_buffer[i]);
@ -714,7 +717,7 @@ static void OutputDebugString([[maybe_unused]] Core::System& system, VAddr addre
}
std::string str(len, '\0');
Memory::ReadBlock(address, str.data(), str.size());
system.Memory().ReadBlock(address, str.data(), str.size());
LOG_DEBUG(Debug_Emulated, "{}", str);
}
@ -1674,6 +1677,7 @@ static ResultCode SignalProcessWideKey(Core::System& system, VAddr condition_var
const std::size_t current_core = system.CurrentCoreIndex();
auto& monitor = system.Monitor();
auto& memory = system.Memory();
// Atomically read the value of the mutex.
u32 mutex_val = 0;
@ -1683,7 +1687,7 @@ static ResultCode SignalProcessWideKey(Core::System& system, VAddr condition_var
monitor.SetExclusive(current_core, mutex_address);
// If the mutex is not yet acquired, acquire it.
mutex_val = Memory::Read32(mutex_address);
mutex_val = memory.Read32(mutex_address);
if (mutex_val != 0) {
update_val = mutex_val | Mutex::MutexHasWaitersFlag;