kernel: events: Remove ResetType::Automatic.

- This does not actually seem to exist in the real kernel - games reset these automatically.

# Conflicts:
#	src/core/hle/service/am/applets/applets.cpp
#	src/core/hle/service/filesystem/fsp_srv.cpp
This commit is contained in:
bunnei 2019-11-03 04:10:12 -05:00
parent 28bb248db6
commit b0ab803ce8
25 changed files with 48 additions and 109 deletions

View file

@ -34,8 +34,7 @@ public:
RegisterHandlers(functions);
auto& kernel = system.Kernel();
register_event = Kernel::WritableEvent::CreateEventPair(
kernel, Kernel::ResetType::Automatic, "BT:RegisterEvent");
register_event = Kernel::WritableEvent::CreateEventPair(kernel, "BT:RegisterEvent");
}
private: