shader: Implement PrimitiveId
This commit is contained in:
parent
183855e396
commit
b0f1255c8c
5 changed files with 10 additions and 0 deletions
|
@ -107,6 +107,7 @@ struct Info {
|
|||
std::array<bool, 30> uses_patches{};
|
||||
|
||||
std::array<InputVarying, 32> input_generics{};
|
||||
bool loads_primitive_id{};
|
||||
bool loads_position{};
|
||||
bool loads_instance_id{};
|
||||
bool loads_vertex_id{};
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue