glasm: Add GLASM backend infrastructure

This commit is contained in:
ReinUsesLisp 2021-05-05 02:19:08 -03:00 committed by ameerj
parent 09dc23f971
commit b10cf64c48
28 changed files with 3115 additions and 4 deletions

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// Copyright 2021 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <string>
#include "shader_recompiler/backend/bindings.h"
#include "shader_recompiler/frontend/ir/program.h"
#include "shader_recompiler/profile.h"
namespace Shader::Backend::GLASM {
[[nodiscard]] std::string EmitGLASM(const Profile& profile, IR::Program& program,
Bindings& binding);
[[nodiscard]] inline std::string EmitGLASM(const Profile& profile, IR::Program& program) {
Bindings binding;
return EmitGLASM(profile, program, binding);
}
} // namespace Shader::Backend::GLASM