shader: Implement transform feedbacks and define file format
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a83579b50a
commit
b126987c59
11 changed files with 272 additions and 23 deletions
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@ -22,6 +22,21 @@ void SetFixedPipelinePointSize(EmitContext& ctx) {
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ctx.OpStore(ctx.output_point_size, ctx.Constant(ctx.F32[1], point_size));
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}
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}
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Id DefaultVarying(EmitContext& ctx, u32 num_components, u32 element, Id zero, Id one,
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Id default_vector) {
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switch (num_components) {
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case 1:
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return element == 3 ? one : zero;
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case 2:
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return ctx.ConstantComposite(ctx.F32[2], zero, element + 1 == 3 ? one : zero);
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case 3:
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return ctx.ConstantComposite(ctx.F32[3], zero, zero, element + 2 == 3 ? one : zero);
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case 4:
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return default_vector;
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}
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throw InvalidArgument("Bad element");
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}
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} // Anonymous namespace
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void EmitPrologue(EmitContext& ctx) {
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@ -30,9 +45,17 @@ void EmitPrologue(EmitContext& ctx) {
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const Id one{ctx.Constant(ctx.F32[1], 1.0f)};
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const Id default_vector{ctx.ConstantComposite(ctx.F32[4], zero, zero, zero, one)};
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ctx.OpStore(ctx.output_position, default_vector);
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for (const Id generic_id : ctx.output_generics) {
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if (Sirit::ValidId(generic_id)) {
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ctx.OpStore(generic_id, default_vector);
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for (const auto& info : ctx.output_generics) {
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if (info[0].num_components == 0) {
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continue;
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}
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u32 element{0};
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while (element < 4) {
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const auto& element_info{info[element]};
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const u32 num{element_info.num_components};
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const Id value{DefaultVarying(ctx, num, element, zero, one, default_vector)};
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ctx.OpStore(element_info.id, value);
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element += num;
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}
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}
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}
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