shader_ir/conversion: Implement F2I F16 Ra.H1

This commit is contained in:
ReinUsesLisp 2019-08-27 23:39:38 -03:00
parent b4a8cfbd00
commit b13fbc25b8
2 changed files with 17 additions and 6 deletions

View file

@ -1006,7 +1006,7 @@ union Instruction {
} iset;
union {
BitField<41, 2, u64> selector; // i2i and i2f only
BitField<41, 2, u64> selector;
BitField<45, 1, u64> negate_a;
BitField<49, 1, u64> abs_a;
BitField<10, 2, Register::Size> src_size;
@ -1031,7 +1031,6 @@ union Instruction {
return static_cast<F2fRoundingOp>(rounding.Value() & rounding_mask);
}
} f2f;
} conversion;
union {