HACK: Avoid swizzling and reuploading ASTC image every frame
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5 changed files with 39 additions and 4 deletions
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@ -554,7 +554,14 @@ void TextureCacheRuntime::Finish() {
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}
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StagingBufferMap TextureCacheRuntime::UploadStagingBuffer(size_t size) {
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return staging_buffer_pool.RequestUploadBuffer(size);
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static StagingBufferMap result;
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static size_t last_size = 0;
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if (size == last_size) {
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return result;
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}
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last_size = size;
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result = staging_buffer_pool.RequestUploadBuffer(size);
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return result;
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}
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StagingBufferMap TextureCacheRuntime::DownloadStagingBuffer(size_t size) {
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