gl_shader_decompiler: Improve IPA for Pass mode with Position attribute.
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2 changed files with 39 additions and 1 deletions
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@ -230,6 +230,8 @@ enum class TextureType : u64 {
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TextureCube = 3,
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};
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enum class IpaMode : u64 { Pass = 0, None = 1, Constant = 2, Sc = 3 };
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union Instruction {
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Instruction& operator=(const Instruction& instr) {
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value = instr.value;
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@ -312,6 +314,10 @@ union Instruction {
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}
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} alu;
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union {
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BitField<54, 3, IpaMode> mode;
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} ipa;
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union {
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BitField<48, 1, u64> negate_b;
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} fmul;
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