core/memory: Migrate over ReadCString() to the Memory class
This only had one usage spot, so this is fairly straightforward to convert over.
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b2165c6b35
3 changed files with 40 additions and 18 deletions
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@ -332,7 +332,9 @@ static ResultCode UnmapMemory(Core::System& system, VAddr dst_addr, VAddr src_ad
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/// Connect to an OS service given the port name, returns the handle to the port to out
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static ResultCode ConnectToNamedPort(Core::System& system, Handle* out_handle,
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VAddr port_name_address) {
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if (!system.Memory().IsValidVirtualAddress(port_name_address)) {
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auto& memory = system.Memory();
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if (!memory.IsValidVirtualAddress(port_name_address)) {
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LOG_ERROR(Kernel_SVC,
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"Port Name Address is not a valid virtual address, port_name_address=0x{:016X}",
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port_name_address);
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@ -341,7 +343,7 @@ static ResultCode ConnectToNamedPort(Core::System& system, Handle* out_handle,
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static constexpr std::size_t PortNameMaxLength = 11;
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// Read 1 char beyond the max allowed port name to detect names that are too long.
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std::string port_name = Memory::ReadCString(port_name_address, PortNameMaxLength + 1);
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const std::string port_name = memory.ReadCString(port_name_address, PortNameMaxLength + 1);
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if (port_name.size() > PortNameMaxLength) {
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LOG_ERROR(Kernel_SVC, "Port name is too long, expected {} but got {}", PortNameMaxLength,
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port_name.size());
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