NVFlinger: Correct GCC compile error
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0335a25d1f
commit
b391e5f638
8 changed files with 21 additions and 22 deletions
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@ -69,7 +69,7 @@ const DmaPusher& GPU::DmaPusher() const {
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void GPU::IncrementSyncPoint(const u32 syncpoint_id) {
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syncpoints[syncpoint_id]++;
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sync_mutex.lock();
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std::lock_guard lock{sync_mutex};
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if (!syncpt_interrupts[syncpoint_id].empty()) {
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u32 value = syncpoints[syncpoint_id].load();
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auto it = syncpt_interrupts[syncpoint_id].begin();
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@ -82,7 +82,6 @@ void GPU::IncrementSyncPoint(const u32 syncpoint_id) {
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it++;
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}
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}
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sync_mutex.unlock();
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}
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u32 GPU::GetSyncpointValue(const u32 syncpoint_id) const {
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@ -98,7 +97,7 @@ void GPU::RegisterSyncptInterrupt(const u32 syncpoint_id, const u32 value) {
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}
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bool GPU::CancelSyncptInterrupt(const u32 syncpoint_id, const u32 value) {
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sync_mutex.lock();
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std::lock_guard lock{sync_mutex};
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auto it = syncpt_interrupts[syncpoint_id].begin();
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while (it != syncpt_interrupts[syncpoint_id].end()) {
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if (value == *it) {
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@ -108,7 +107,6 @@ bool GPU::CancelSyncptInterrupt(const u32 syncpoint_id, const u32 value) {
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it++;
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}
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return false;
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sync_mutex.unlock();
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}
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u32 RenderTargetBytesPerPixel(RenderTargetFormat format) {
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@ -21,7 +21,8 @@ static void RunThread(VideoCore::RendererBase& renderer, Tegra::DmaPusher& dma_p
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MicroProfileOnThreadCreate("GpuThread");
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// Wait for first GPU command before acquiring the window context
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while (state.queue.Empty());
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while (state.queue.Empty())
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;
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// If emulation was stopped during disk shader loading, abort before trying to acquire context
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if (!state.is_running) {
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@ -103,7 +104,8 @@ u64 ThreadManager::PushCommand(CommandData&& command_data) {
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MICROPROFILE_DEFINE(GPU_wait, "GPU", "Wait for the GPU", MP_RGB(128, 128, 192));
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void SynchState::WaitForSynchronization(u64 fence) {
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while (signaled_fence.load() < fence);
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while (signaled_fence.load() < fence)
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;
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}
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} // namespace VideoCommon::GPUThread
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