NVFlinger: Correct GCC compile error

This commit is contained in:
Fernando Sahmkow 2019-06-18 16:58:29 -04:00 committed by FernandoS27
parent 0335a25d1f
commit b391e5f638
8 changed files with 21 additions and 22 deletions

View file

@ -69,7 +69,7 @@ const DmaPusher& GPU::DmaPusher() const {
void GPU::IncrementSyncPoint(const u32 syncpoint_id) {
syncpoints[syncpoint_id]++;
sync_mutex.lock();
std::lock_guard lock{sync_mutex};
if (!syncpt_interrupts[syncpoint_id].empty()) {
u32 value = syncpoints[syncpoint_id].load();
auto it = syncpt_interrupts[syncpoint_id].begin();
@ -82,7 +82,6 @@ void GPU::IncrementSyncPoint(const u32 syncpoint_id) {
it++;
}
}
sync_mutex.unlock();
}
u32 GPU::GetSyncpointValue(const u32 syncpoint_id) const {
@ -98,7 +97,7 @@ void GPU::RegisterSyncptInterrupt(const u32 syncpoint_id, const u32 value) {
}
bool GPU::CancelSyncptInterrupt(const u32 syncpoint_id, const u32 value) {
sync_mutex.lock();
std::lock_guard lock{sync_mutex};
auto it = syncpt_interrupts[syncpoint_id].begin();
while (it != syncpt_interrupts[syncpoint_id].end()) {
if (value == *it) {
@ -108,7 +107,6 @@ bool GPU::CancelSyncptInterrupt(const u32 syncpoint_id, const u32 value) {
it++;
}
return false;
sync_mutex.unlock();
}
u32 RenderTargetBytesPerPixel(RenderTargetFormat format) {