common: Namespace hex_util.h/.cpp
It's in the common code, so it should be under the Common namespace like everything else.
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4 changed files with 22 additions and 12 deletions
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@ -52,20 +52,20 @@ void KeyManager::LoadFromFile(const std::string& filename, bool is_title_keys) {
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out[1].erase(std::remove(out[1].begin(), out[1].end(), ' '), out[1].end());
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if (is_title_keys) {
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auto rights_id_raw = HexStringToArray<16>(out[0]);
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auto rights_id_raw = Common::HexStringToArray<16>(out[0]);
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u128 rights_id{};
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std::memcpy(rights_id.data(), rights_id_raw.data(), rights_id_raw.size());
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Key128 key = HexStringToArray<16>(out[1]);
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Key128 key = Common::HexStringToArray<16>(out[1]);
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SetKey(S128KeyType::Titlekey, key, rights_id[1], rights_id[0]);
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} else {
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std::transform(out[0].begin(), out[0].end(), out[0].begin(), ::tolower);
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if (s128_file_id.find(out[0]) != s128_file_id.end()) {
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const auto index = s128_file_id.at(out[0]);
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Key128 key = HexStringToArray<16>(out[1]);
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Key128 key = Common::HexStringToArray<16>(out[1]);
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SetKey(index.type, key, index.field1, index.field2);
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} else if (s256_file_id.find(out[0]) != s256_file_id.end()) {
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const auto index = s256_file_id.at(out[0]);
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Key256 key = HexStringToArray<32>(out[1]);
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Key256 key = Common::HexStringToArray<32>(out[1]);
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SetKey(index.type, key, index.field1, index.field2);
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}
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}
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