Always initialize keyboard input

This commit is contained in:
german 2021-01-10 08:36:31 -06:00
parent 8495e1bd83
commit b483f2d010
5 changed files with 20 additions and 25 deletions

View file

@ -28,12 +28,11 @@ private:
public:
explicit Device(std::weak_ptr<TouchState>&& touch_state) : touch_state(touch_state) {}
Input::TouchStatus GetStatus() const override {
Input::TouchStatus touch_status{};
if (auto state = touch_state.lock()) {
std::lock_guard guard{state->mutex};
touch_status = state->status;
return state->status;
}
return touch_status;
return {};
}
private: