Always initialize keyboard input
This commit is contained in:
parent
8495e1bd83
commit
b483f2d010
5 changed files with 20 additions and 25 deletions
|
@ -117,12 +117,13 @@ public:
|
|||
* Signal that a touch pressed event has occurred (e.g. mouse click pressed)
|
||||
* @param framebuffer_x Framebuffer x-coordinate that was pressed
|
||||
* @param framebuffer_y Framebuffer y-coordinate that was pressed
|
||||
* @param id Touch event id
|
||||
* @param id Touch event ID
|
||||
*/
|
||||
void TouchPressed(unsigned framebuffer_x, unsigned framebuffer_y, std::size_t id);
|
||||
|
||||
/** Signal that a touch released event has occurred (e.g. mouse click released)
|
||||
*@param id Touch event id
|
||||
/**
|
||||
* Signal that a touch released event has occurred (e.g. mouse click released)
|
||||
* @param id Touch event ID
|
||||
*/
|
||||
void TouchReleased(std::size_t id);
|
||||
|
||||
|
@ -130,7 +131,7 @@ public:
|
|||
* Signal that a touch movement event has occurred (e.g. mouse was moved over the emu window)
|
||||
* @param framebuffer_x Framebuffer x-coordinate
|
||||
* @param framebuffer_y Framebuffer y-coordinate
|
||||
* @param id Touch event id
|
||||
* @param id Touch event ID
|
||||
*/
|
||||
void TouchMoved(unsigned framebuffer_x, unsigned framebuffer_y, std::size_t id);
|
||||
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue