Merge pull request #629 from archshift/lcdfb
Implement SetLcdForceBlack and add implementation for color filling in the GPU code
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commit
b56829df02
12 changed files with 282 additions and 52 deletions
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@ -7,14 +7,20 @@
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#include "core/mem_map.h"
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#include "core/hle/kernel/event.h"
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#include "core/hle/kernel/shared_memory.h"
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#include "core/hle/result.h"
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#include "gsp_gpu.h"
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#include "core/hw/hw.h"
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#include "core/hw/gpu.h"
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#include "core/hw/lcd.h"
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#include "video_core/gpu_debugger.h"
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// Main graphics debugger object - TODO: Here is probably not the best place for this
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GraphicsDebugger g_debugger;
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// Beginning address of HW regs
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const static u32 REGS_BEGIN = 0x1EB00000;
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////////////////////////////////////////////////////////////////////////////////////////////////////
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// Namespace GSP_GPU
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@ -85,7 +91,7 @@ static void WriteHWRegs(u32 base_address, u32 size_in_bytes, const u32* data) {
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return;
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while (size_in_bytes > 0) {
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GPU::Write<u32>(base_address + 0x1EB00000, *data);
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HW::Write<u32>(base_address + REGS_BEGIN, *data);
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size_in_bytes -= 4;
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++data;
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@ -128,15 +134,15 @@ static void WriteHWRegsWithMask(u32 base_address, u32 size_in_bytes, const u32*
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return;
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while (size_in_bytes > 0) {
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const u32 reg_address = base_address + 0x1EB00000;
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const u32 reg_address = base_address + REGS_BEGIN;
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u32 reg_value;
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GPU::Read<u32>(reg_value, reg_address);
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HW::Read<u32>(reg_value, reg_address);
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// Update the current value of the register only for set mask bits
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reg_value = (reg_value & ~*masks) | (*data | *masks);
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GPU::Write<u32>(reg_address, reg_value);
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HW::Write<u32>(reg_address, reg_value);
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size_in_bytes -= 4;
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++data;
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@ -188,7 +194,7 @@ static void ReadHWRegs(Service::Interface* self) {
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u32* dst = (u32*)Memory::GetPointer(cmd_buff[0x41]);
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while (size > 0) {
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GPU::Read<u32>(*dst, reg_addr + 0x1EB00000);
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HW::Read<u32>(*dst, reg_addr + REGS_BEGIN);
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size -= 4;
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++dst;
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@ -427,6 +433,32 @@ static void ExecuteCommand(const Command& command, u32 thread_id) {
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}
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}
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/**
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* GSP_GPU::SetLcdForceBlack service function
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*
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* Enable or disable REG_LCDCOLORFILL with the color black.
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*
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* Inputs:
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* 1: Black color fill flag (0 = don't fill, !0 = fill)
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* Outputs:
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* 1: Result code
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*/
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static void SetLcdForceBlack(Service::Interface* self) {
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u32* cmd_buff = Kernel::GetCommandBuffer();
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bool enable_black = cmd_buff[1] != 0;
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LCD::Regs::ColorFill data = {0};
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// Since data is already zeroed, there is no need to explicitly set
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// the color to black (all zero).
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data.is_enabled = enable_black;
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LCD::Write(HW::VADDR_LCD + 4 * LCD_REG_INDEX(color_fill_top), data.raw); // Top LCD
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LCD::Write(HW::VADDR_LCD + 4 * LCD_REG_INDEX(color_fill_bottom), data.raw); // Bottom LCD
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cmd_buff[1] = RESULT_SUCCESS.raw;
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}
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/// This triggers handling of the GX command written to the command buffer in shared memory.
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static void TriggerCmdReqQueue(Service::Interface* self) {
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// Iterate through each thread's command queue...
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@ -460,7 +492,7 @@ const Interface::FunctionInfo FunctionTable[] = {
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{0x00080082, FlushDataCache, "FlushDataCache"},
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{0x00090082, nullptr, "InvalidateDataCache"},
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{0x000A0044, nullptr, "RegisterInterruptEvents"},
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{0x000B0040, nullptr, "SetLcdForceBlack"},
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{0x000B0040, SetLcdForceBlack, "SetLcdForceBlack"},
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{0x000C0000, TriggerCmdReqQueue, "TriggerCmdReqQueue"},
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{0x000D0140, nullptr, "SetDisplayTransfer"},
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{0x000E0180, nullptr, "SetTextureCopy"},
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