Merge pull request #3282 from FernandoS27/indexed-samplers
Partially implement Indexed samplers in general and specific code in GLSL
This commit is contained in:
commit
b5bbe7e752
24 changed files with 610 additions and 58 deletions
|
@ -9,6 +9,7 @@
|
|||
#include "common/common_types.h"
|
||||
#include "video_core/engines/shader_bytecode.h"
|
||||
#include "video_core/engines/shader_type.h"
|
||||
#include "video_core/guest_driver.h"
|
||||
#include "video_core/textures/texture.h"
|
||||
|
||||
namespace Tegra::Engines {
|
||||
|
@ -106,6 +107,9 @@ public:
|
|||
virtual SamplerDescriptor AccessBindlessSampler(ShaderType stage, u64 const_buffer,
|
||||
u64 offset) const = 0;
|
||||
virtual u32 GetBoundBuffer() const = 0;
|
||||
|
||||
virtual VideoCore::GuestDriverProfile& AccessGuestDriverProfile() = 0;
|
||||
virtual const VideoCore::GuestDriverProfile& AccessGuestDriverProfile() const = 0;
|
||||
};
|
||||
|
||||
} // namespace Tegra::Engines
|
||||
|
|
|
@ -94,6 +94,14 @@ SamplerDescriptor KeplerCompute::AccessBindlessSampler(ShaderType stage, u64 con
|
|||
return result;
|
||||
}
|
||||
|
||||
VideoCore::GuestDriverProfile& KeplerCompute::AccessGuestDriverProfile() {
|
||||
return rasterizer.AccessGuestDriverProfile();
|
||||
}
|
||||
|
||||
const VideoCore::GuestDriverProfile& KeplerCompute::AccessGuestDriverProfile() const {
|
||||
return rasterizer.AccessGuestDriverProfile();
|
||||
}
|
||||
|
||||
void KeplerCompute::ProcessLaunch() {
|
||||
const GPUVAddr launch_desc_loc = regs.launch_desc_loc.Address();
|
||||
memory_manager.ReadBlockUnsafe(launch_desc_loc, &launch_description,
|
||||
|
|
|
@ -218,6 +218,10 @@ public:
|
|||
return regs.tex_cb_index;
|
||||
}
|
||||
|
||||
VideoCore::GuestDriverProfile& AccessGuestDriverProfile() override;
|
||||
|
||||
const VideoCore::GuestDriverProfile& AccessGuestDriverProfile() const override;
|
||||
|
||||
private:
|
||||
Core::System& system;
|
||||
VideoCore::RasterizerInterface& rasterizer;
|
||||
|
|
|
@ -784,4 +784,12 @@ SamplerDescriptor Maxwell3D::AccessBindlessSampler(ShaderType stage, u64 const_b
|
|||
return result;
|
||||
}
|
||||
|
||||
VideoCore::GuestDriverProfile& Maxwell3D::AccessGuestDriverProfile() {
|
||||
return rasterizer.AccessGuestDriverProfile();
|
||||
}
|
||||
|
||||
const VideoCore::GuestDriverProfile& Maxwell3D::AccessGuestDriverProfile() const {
|
||||
return rasterizer.AccessGuestDriverProfile();
|
||||
}
|
||||
|
||||
} // namespace Tegra::Engines
|
||||
|
|
|
@ -1306,6 +1306,10 @@ public:
|
|||
return regs.tex_cb_index;
|
||||
}
|
||||
|
||||
VideoCore::GuestDriverProfile& AccessGuestDriverProfile() override;
|
||||
|
||||
const VideoCore::GuestDriverProfile& AccessGuestDriverProfile() const override;
|
||||
|
||||
/// Memory for macro code - it's undetermined how big this is, however 1MB is much larger than
|
||||
/// we've seen used.
|
||||
using MacroMemory = std::array<u32, 0x40000>;
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue