video_core: Use native ASTC when available
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16270dcfe4
commit
b6571ca9f0
10 changed files with 176 additions and 281 deletions
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@ -237,8 +237,6 @@ void VKDevice::ReportLoss() const {
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bool VKDevice::IsOptimalAstcSupported(const vk::PhysicalDeviceFeatures& features,
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const vk::DispatchLoaderDynamic& dldi) const {
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// Disable for now to avoid converting ASTC twice.
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return false;
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static constexpr std::array astc_formats = {
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vk::Format::eAstc4x4SrgbBlock, vk::Format::eAstc8x8SrgbBlock,
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vk::Format::eAstc8x5SrgbBlock, vk::Format::eAstc5x4SrgbBlock,
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@ -35,7 +35,6 @@ using VideoCore::MortonSwizzleMode;
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using Tegra::Texture::SwizzleSource;
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using VideoCore::Surface::PixelFormat;
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using VideoCore::Surface::SurfaceCompression;
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using VideoCore::Surface::SurfaceTarget;
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namespace {
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@ -96,9 +95,10 @@ vk::ImageViewType GetImageViewType(SurfaceTarget target) {
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return {};
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}
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UniqueBuffer CreateBuffer(const VKDevice& device, const SurfaceParams& params) {
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UniqueBuffer CreateBuffer(const VKDevice& device, const SurfaceParams& params,
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std::size_t host_memory_size) {
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// TODO(Rodrigo): Move texture buffer creation to the buffer cache
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const vk::BufferCreateInfo buffer_ci({}, params.GetHostSizeInBytes(),
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const vk::BufferCreateInfo buffer_ci({}, host_memory_size,
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vk::BufferUsageFlagBits::eUniformTexelBuffer |
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vk::BufferUsageFlagBits::eTransferSrc |
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vk::BufferUsageFlagBits::eTransferDst,
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@ -110,12 +110,13 @@ UniqueBuffer CreateBuffer(const VKDevice& device, const SurfaceParams& params) {
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vk::BufferViewCreateInfo GenerateBufferViewCreateInfo(const VKDevice& device,
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const SurfaceParams& params,
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vk::Buffer buffer) {
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vk::Buffer buffer,
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std::size_t host_memory_size) {
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ASSERT(params.IsBuffer());
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const auto format =
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MaxwellToVK::SurfaceFormat(device, FormatType::Buffer, params.pixel_format).format;
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return vk::BufferViewCreateInfo({}, buffer, format, 0, params.GetHostSizeInBytes());
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return vk::BufferViewCreateInfo({}, buffer, format, 0, host_memory_size);
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}
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vk::ImageCreateInfo GenerateImageCreateInfo(const VKDevice& device, const SurfaceParams& params) {
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@ -169,14 +170,15 @@ CachedSurface::CachedSurface(Core::System& system, const VKDevice& device,
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VKResourceManager& resource_manager, VKMemoryManager& memory_manager,
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VKScheduler& scheduler, VKStagingBufferPool& staging_pool,
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GPUVAddr gpu_addr, const SurfaceParams& params)
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: SurfaceBase<View>{gpu_addr, params}, system{system}, device{device},
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resource_manager{resource_manager}, memory_manager{memory_manager}, scheduler{scheduler},
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staging_pool{staging_pool} {
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: SurfaceBase<View>{gpu_addr, params, device.IsOptimalAstcSupported()}, system{system},
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device{device}, resource_manager{resource_manager},
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memory_manager{memory_manager}, scheduler{scheduler}, staging_pool{staging_pool} {
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if (params.IsBuffer()) {
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buffer = CreateBuffer(device, params);
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buffer = CreateBuffer(device, params, host_memory_size);
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commit = memory_manager.Commit(*buffer, false);
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const auto buffer_view_ci = GenerateBufferViewCreateInfo(device, params, *buffer);
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const auto buffer_view_ci =
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GenerateBufferViewCreateInfo(device, params, *buffer, host_memory_size);
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format = buffer_view_ci.format;
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const auto dev = device.GetLogical();
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@ -255,7 +257,7 @@ void CachedSurface::UploadBuffer(const std::vector<u8>& staging_buffer) {
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std::memcpy(src_buffer.commit->Map(host_memory_size), staging_buffer.data(), host_memory_size);
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scheduler.Record([src_buffer = *src_buffer.handle, dst_buffer = *buffer,
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size = params.GetHostSizeInBytes()](auto cmdbuf, auto& dld) {
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size = host_memory_size](auto cmdbuf, auto& dld) {
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const vk::BufferCopy copy(0, 0, size);
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cmdbuf.copyBuffer(src_buffer, dst_buffer, {copy}, dld);
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@ -299,10 +301,7 @@ void CachedSurface::UploadImage(const std::vector<u8>& staging_buffer) {
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vk::BufferImageCopy CachedSurface::GetBufferImageCopy(u32 level) const {
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const u32 vk_depth = params.target == SurfaceTarget::Texture3D ? params.GetMipDepth(level) : 1;
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const auto compression_type = params.GetCompressionType();
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const std::size_t mip_offset = compression_type == SurfaceCompression::Converted
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? params.GetConvertedMipmapOffset(level)
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: params.GetHostMipmapLevelOffset(level);
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const std::size_t mip_offset = params.GetHostMipmapLevelOffset(level, is_converted);
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return vk::BufferImageCopy(
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mip_offset, 0, 0,
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@ -390,8 +389,9 @@ VKTextureCache::VKTextureCache(Core::System& system, VideoCore::RasterizerInterf
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const VKDevice& device, VKResourceManager& resource_manager,
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VKMemoryManager& memory_manager, VKScheduler& scheduler,
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VKStagingBufferPool& staging_pool)
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: TextureCache(system, rasterizer), device{device}, resource_manager{resource_manager},
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memory_manager{memory_manager}, scheduler{scheduler}, staging_pool{staging_pool} {}
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: TextureCache(system, rasterizer, device.IsOptimalAstcSupported()), device{device},
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resource_manager{resource_manager}, memory_manager{memory_manager}, scheduler{scheduler},
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staging_pool{staging_pool} {}
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VKTextureCache::~VKTextureCache() = default;
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