video_core: Use native ASTC when available
This commit is contained in:
parent
16270dcfe4
commit
b6571ca9f0
10 changed files with 176 additions and 281 deletions
|
@ -504,103 +504,6 @@ static constexpr u32 GetBytesPerPixel(PixelFormat pixel_format) {
|
|||
return GetFormatBpp(pixel_format) / CHAR_BIT;
|
||||
}
|
||||
|
||||
enum class SurfaceCompression {
|
||||
None, // Not compressed
|
||||
Compressed, // Texture is compressed
|
||||
Converted, // Texture is converted before upload or after download
|
||||
Rearranged, // Texture is swizzled before upload or after download
|
||||
};
|
||||
|
||||
constexpr std::array<SurfaceCompression, MaxPixelFormat> compression_type_table = {{
|
||||
SurfaceCompression::None, // ABGR8U
|
||||
SurfaceCompression::None, // ABGR8S
|
||||
SurfaceCompression::None, // ABGR8UI
|
||||
SurfaceCompression::None, // B5G6R5U
|
||||
SurfaceCompression::None, // A2B10G10R10U
|
||||
SurfaceCompression::None, // A1B5G5R5U
|
||||
SurfaceCompression::None, // R8U
|
||||
SurfaceCompression::None, // R8UI
|
||||
SurfaceCompression::None, // RGBA16F
|
||||
SurfaceCompression::None, // RGBA16U
|
||||
SurfaceCompression::None, // RGBA16S
|
||||
SurfaceCompression::None, // RGBA16UI
|
||||
SurfaceCompression::None, // R11FG11FB10F
|
||||
SurfaceCompression::None, // RGBA32UI
|
||||
SurfaceCompression::Compressed, // DXT1
|
||||
SurfaceCompression::Compressed, // DXT23
|
||||
SurfaceCompression::Compressed, // DXT45
|
||||
SurfaceCompression::Compressed, // DXN1
|
||||
SurfaceCompression::Compressed, // DXN2UNORM
|
||||
SurfaceCompression::Compressed, // DXN2SNORM
|
||||
SurfaceCompression::Compressed, // BC7U
|
||||
SurfaceCompression::Compressed, // BC6H_UF16
|
||||
SurfaceCompression::Compressed, // BC6H_SF16
|
||||
SurfaceCompression::Converted, // ASTC_2D_4X4
|
||||
SurfaceCompression::None, // BGRA8
|
||||
SurfaceCompression::None, // RGBA32F
|
||||
SurfaceCompression::None, // RG32F
|
||||
SurfaceCompression::None, // R32F
|
||||
SurfaceCompression::None, // R16F
|
||||
SurfaceCompression::None, // R16U
|
||||
SurfaceCompression::None, // R16S
|
||||
SurfaceCompression::None, // R16UI
|
||||
SurfaceCompression::None, // R16I
|
||||
SurfaceCompression::None, // RG16
|
||||
SurfaceCompression::None, // RG16F
|
||||
SurfaceCompression::None, // RG16UI
|
||||
SurfaceCompression::None, // RG16I
|
||||
SurfaceCompression::None, // RG16S
|
||||
SurfaceCompression::None, // RGB32F
|
||||
SurfaceCompression::None, // RGBA8_SRGB
|
||||
SurfaceCompression::None, // RG8U
|
||||
SurfaceCompression::None, // RG8S
|
||||
SurfaceCompression::None, // RG32UI
|
||||
SurfaceCompression::None, // RGBX16F
|
||||
SurfaceCompression::None, // R32UI
|
||||
SurfaceCompression::None, // R32I
|
||||
SurfaceCompression::Converted, // ASTC_2D_8X8
|
||||
SurfaceCompression::Converted, // ASTC_2D_8X5
|
||||
SurfaceCompression::Converted, // ASTC_2D_5X4
|
||||
SurfaceCompression::None, // BGRA8_SRGB
|
||||
SurfaceCompression::Compressed, // DXT1_SRGB
|
||||
SurfaceCompression::Compressed, // DXT23_SRGB
|
||||
SurfaceCompression::Compressed, // DXT45_SRGB
|
||||
SurfaceCompression::Compressed, // BC7U_SRGB
|
||||
SurfaceCompression::None, // R4G4B4A4U
|
||||
SurfaceCompression::Converted, // ASTC_2D_4X4_SRGB
|
||||
SurfaceCompression::Converted, // ASTC_2D_8X8_SRGB
|
||||
SurfaceCompression::Converted, // ASTC_2D_8X5_SRGB
|
||||
SurfaceCompression::Converted, // ASTC_2D_5X4_SRGB
|
||||
SurfaceCompression::Converted, // ASTC_2D_5X5
|
||||
SurfaceCompression::Converted, // ASTC_2D_5X5_SRGB
|
||||
SurfaceCompression::Converted, // ASTC_2D_10X8
|
||||
SurfaceCompression::Converted, // ASTC_2D_10X8_SRGB
|
||||
SurfaceCompression::Converted, // ASTC_2D_6X6
|
||||
SurfaceCompression::Converted, // ASTC_2D_6X6_SRGB
|
||||
SurfaceCompression::Converted, // ASTC_2D_10X10
|
||||
SurfaceCompression::Converted, // ASTC_2D_10X10_SRGB
|
||||
SurfaceCompression::Converted, // ASTC_2D_12X12
|
||||
SurfaceCompression::Converted, // ASTC_2D_12X12_SRGB
|
||||
SurfaceCompression::Converted, // ASTC_2D_8X6
|
||||
SurfaceCompression::Converted, // ASTC_2D_8X6_SRGB
|
||||
SurfaceCompression::Converted, // ASTC_2D_6X5
|
||||
SurfaceCompression::Converted, // ASTC_2D_6X5_SRGB
|
||||
SurfaceCompression::None, // E5B9G9R9F
|
||||
SurfaceCompression::None, // Z32F
|
||||
SurfaceCompression::None, // Z16
|
||||
SurfaceCompression::None, // Z24S8
|
||||
SurfaceCompression::Rearranged, // S8Z24
|
||||
SurfaceCompression::None, // Z32FS8
|
||||
}};
|
||||
|
||||
constexpr SurfaceCompression GetFormatCompressionType(PixelFormat format) {
|
||||
if (format == PixelFormat::Invalid) {
|
||||
return SurfaceCompression::None;
|
||||
}
|
||||
DEBUG_ASSERT(static_cast<std::size_t>(format) < compression_type_table.size());
|
||||
return compression_type_table[static_cast<std::size_t>(format)];
|
||||
}
|
||||
|
||||
SurfaceTarget SurfaceTargetFromTextureType(Tegra::Texture::TextureType texture_type);
|
||||
|
||||
bool SurfaceTargetIsLayered(SurfaceTarget target);
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue