loader: Move NSO module tracking to AppLoader
Also cleanup of general stuff
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cdf52b9374
commit
b77fde7c5c
22 changed files with 147 additions and 80 deletions
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@ -37,17 +37,18 @@ AppletDataBroker::~AppletDataBroker() = default;
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AppletDataBroker::RawChannelData AppletDataBroker::PeekDataToAppletForDebug() const {
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std::vector<std::vector<u8>> out_normal;
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std::vector<std::vector<u8>> out_interactive;
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for (const auto& storage : in_channel) {
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out_normal.push_back(storage->GetData());
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}
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std::vector<std::vector<u8>> out_interactive;
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for (const auto& storage : in_interactive_channel) {
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out_interactive.push_back(storage->GetData());
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}
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return {out_normal, out_interactive};
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return {std::move(out_normal), std::move(out_interactive)};
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}
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std::unique_ptr<IStorage> AppletDataBroker::PopNormalDataToGame() {
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@ -34,7 +34,7 @@ private:
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class StubApplet final : public Applet {
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public:
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StubApplet(AppletId id);
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explicit StubApplet(AppletId id);
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~StubApplet() override;
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void Initialize() override;
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@ -50,7 +50,7 @@ private:
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void SaveReportWithUserOld(Kernel::HLERequestContext& ctx) {
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IPC::RequestParser rp{ctx};
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const auto user_id = rp.PopRaw<u128>();
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const auto unk1 = rp.PopRaw<u64>();
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const auto process_id = rp.PopRaw<u64>();
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const auto data1 = ctx.ReadBuffer(0);
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const auto data2 = ctx.ReadBuffer(1);
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@ -58,10 +58,10 @@ private:
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LOG_DEBUG(
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Service_PREPO,
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"called, user_id={:016X}{:016X}, unk1={:016X}, data1_size={:016X}, data2_size={:016X}",
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user_id[1], user_id[0], unk1, data1.size(), data2.size());
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user_id[1], user_id[0], process_id, data1.size(), data2.size());
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const auto& reporter{Core::System::GetInstance().GetReporter()};
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reporter.SavePlayReport(Core::CurrentProcess()->GetTitleID(), unk1, {data1, data2},
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reporter.SavePlayReport(Core::CurrentProcess()->GetTitleID(), process_id, {data1, data2},
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user_id);
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IPC::ResponseBuilder rb{ctx, 2};
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