hle: kernel: Move slab resource counts to Kernel.

This commit is contained in:
bunnei 2021-05-04 21:35:42 -07:00
parent d2c4dbde9e
commit b805ee653f
4 changed files with 52 additions and 33 deletions

View file

@ -25,7 +25,7 @@
namespace Kernel::Init {
#define SLAB_COUNT(CLASS) g_slab_resource_counts.num_##CLASS
#define SLAB_COUNT(CLASS) kernel.SlabResourceCounts().num_##CLASS
#define FOREACH_SLAB_TYPE(HANDLER, ...) \
HANDLER(KProcess, (SLAB_COUNT(KProcess)), ##__VA_ARGS__) \
@ -67,26 +67,6 @@ constexpr size_t SlabCountKBeta = 6;
constexpr size_t SlabCountExtraKThread = 160;
// Global to hold our resource counts.
KSlabResourceCounts g_slab_resource_counts = {
.num_KProcess = SlabCountKProcess,
.num_KThread = SlabCountKThread,
.num_KEvent = SlabCountKEvent,
.num_KInterruptEvent = SlabCountKInterruptEvent,
.num_KPort = SlabCountKPort,
.num_KSharedMemory = SlabCountKSharedMemory,
.num_KTransferMemory = SlabCountKTransferMemory,
.num_KCodeMemory = SlabCountKCodeMemory,
.num_KDeviceAddressSpace = SlabCountKDeviceAddressSpace,
.num_KSession = SlabCountKSession,
.num_KLightSession = SlabCountKLightSession,
.num_KObjectName = SlabCountKObjectName,
.num_KResourceLimit = SlabCountKResourceLimit,
.num_KDebug = SlabCountKDebug,
.num_KAlpha = SlabCountKAlpha,
.num_KBeta = SlabCountKBeta,
};
template <typename T>
VAddr InitializeSlabHeap(Core::System& system, KMemoryLayout& memory_layout, VAddr address,
size_t num_objects) {
@ -105,19 +85,35 @@ VAddr InitializeSlabHeap(Core::System& system, KMemoryLayout& memory_layout, VAd
} // namespace
const KSlabResourceCounts& GetSlabResourceCounts() {
return g_slab_resource_counts;
KSlabResourceCounts KSlabResourceCounts::CreateDefault() {
return {
.num_KProcess = SlabCountKProcess,
.num_KThread = SlabCountKThread,
.num_KEvent = SlabCountKEvent,
.num_KInterruptEvent = SlabCountKInterruptEvent,
.num_KPort = SlabCountKPort,
.num_KSharedMemory = SlabCountKSharedMemory,
.num_KTransferMemory = SlabCountKTransferMemory,
.num_KCodeMemory = SlabCountKCodeMemory,
.num_KDeviceAddressSpace = SlabCountKDeviceAddressSpace,
.num_KSession = SlabCountKSession,
.num_KLightSession = SlabCountKLightSession,
.num_KObjectName = SlabCountKObjectName,
.num_KResourceLimit = SlabCountKResourceLimit,
.num_KDebug = SlabCountKDebug,
.num_KAlpha = SlabCountKAlpha,
.num_KBeta = SlabCountKBeta,
};
}
void InitializeSlabResourceCounts() {
// Note: Nintendo initializes all fields here, but we initialize all constants at compile-time.
void InitializeSlabResourceCounts(KernelCore& kernel) {
kernel.SlabResourceCounts() = KSlabResourceCounts::CreateDefault();
if (KSystemControl::Init::ShouldIncreaseThreadResourceLimit()) {
g_slab_resource_counts.num_KThread += SlabCountExtraKThread;
kernel.SlabResourceCounts().num_KThread += SlabCountExtraKThread;
}
}
size_t CalculateTotalSlabHeapSize() {
size_t CalculateTotalSlabHeapSize(const KernelCore& kernel) {
size_t size = 0;
#define ADD_SLAB_SIZE(NAME, COUNT, ...) \
@ -138,6 +134,8 @@ size_t CalculateTotalSlabHeapSize() {
}
void InitializeSlabHeaps(Core::System& system, KMemoryLayout& memory_layout) {
auto& kernel = system.Kernel();
// Get the start of the slab region, since that's where we'll be working.
VAddr address = memory_layout.GetSlabRegionAddress();

View file

@ -9,12 +9,15 @@ class System;
} // namespace Core
namespace Kernel {
class KernelCore;
class KMemoryLayout;
} // namespace Kernel
namespace Kernel::Init {
struct KSlabResourceCounts {
static KSlabResourceCounts CreateDefault();
size_t num_KProcess;
size_t num_KThread;
size_t num_KEvent;
@ -33,10 +36,8 @@ struct KSlabResourceCounts {
size_t num_KBeta;
};
void InitializeSlabResourceCounts();
const KSlabResourceCounts& GetSlabResourceCounts();
size_t CalculateTotalSlabHeapSize();
void InitializeSlabResourceCounts(KernelCore& kernel);
size_t CalculateTotalSlabHeapSize(const KernelCore& kernel);
void InitializeSlabHeaps(Core::System& system, KMemoryLayout& memory_layout);
} // namespace Kernel::Init