VideoCore/GPU: Delegate subchannel engines to the dma pusher.

This commit is contained in:
Fernando Sahmkow 2020-04-27 22:07:21 -04:00
parent 90e5694230
commit b87422a86f
3 changed files with 49 additions and 4 deletions

View file

@ -27,6 +27,8 @@ void DmaPusher::DispatchCalls() {
dma_pushbuffer_subindex = 0;
dma_state.is_last_call = true;
while (system.IsPoweredOn()) {
if (!Step()) {
break;
@ -82,9 +84,11 @@ bool DmaPusher::Step() {
index);
CallMultiMethod(&command_header.argument, max_write);
dma_state.method_count -= max_write;
dma_state.is_last_call = true;
index += max_write;
continue;
} else {
dma_state.is_last_call = dma_state.method_count <= 1;
CallMethod(command_header.argument);
}
@ -144,12 +148,22 @@ void DmaPusher::SetState(const CommandHeader& command_header) {
}
void DmaPusher::CallMethod(u32 argument) const {
gpu.CallMethod({dma_state.method, argument, dma_state.subchannel, dma_state.method_count});
if (dma_state.method < non_puller_methods) {
gpu.CallMethod({dma_state.method, argument, dma_state.subchannel, dma_state.method_count});
} else {
subchannels[dma_state.subchannel]->CallMethod(dma_state.method, argument,
dma_state.is_last_call);
}
}
void DmaPusher::CallMultiMethod(const u32* base_start, u32 num_methods) const {
gpu.CallMultiMethod(dma_state.method, dma_state.subchannel, base_start, num_methods,
dma_state.method_count);
if (dma_state.method < non_puller_methods) {
gpu.CallMultiMethod(dma_state.method, dma_state.subchannel, base_start, num_methods,
dma_state.method_count);
} else {
subchannels[dma_state.subchannel]->CallMultiMethod(dma_state.method, base_start,
num_methods, dma_state.method_count);
}
}
} // namespace Tegra