VideoCore/GPU: Delegate subchannel engines to the dma pusher.
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90e5694230
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3 changed files with 49 additions and 4 deletions
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@ -347,7 +347,27 @@ void GPU::ProcessBindMethod(const MethodCall& method_call) {
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// Bind the current subchannel to the desired engine id.
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LOG_DEBUG(HW_GPU, "Binding subchannel {} to engine {}", method_call.subchannel,
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method_call.argument);
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bound_engines[method_call.subchannel] = static_cast<EngineID>(method_call.argument);
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auto engine_id = static_cast<EngineID>(method_call.argument);
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bound_engines[method_call.subchannel] = static_cast<EngineID>(engine_id);
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switch (engine_id) {
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case EngineID::FERMI_TWOD_A:
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dma_pusher->BindSubchannel(fermi_2d.get(), method_call.subchannel);
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break;
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case EngineID::MAXWELL_B:
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dma_pusher->BindSubchannel(maxwell_3d.get(), method_call.subchannel);
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break;
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case EngineID::KEPLER_COMPUTE_B:
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dma_pusher->BindSubchannel(kepler_compute.get(), method_call.subchannel);
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break;
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case EngineID::MAXWELL_DMA_COPY_A:
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dma_pusher->BindSubchannel(maxwell_dma.get(), method_call.subchannel);
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break;
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case EngineID::KEPLER_INLINE_TO_MEMORY_B:
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dma_pusher->BindSubchannel(kepler_memory.get(), method_call.subchannel);
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break;
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default:
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UNIMPLEMENTED_MSG("Unimplemented engine");
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}
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}
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void GPU::ProcessSemaphoreTriggerMethod() {
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