Common: Remove async logging
It provided a large increase in complexity of the logging system while having a negligible performance impact: the usage patterns of the ring buffer meant that each log contended with the logging thread, causing it to effectively act as a synchronous extra buffering. Also removed some broken code related to filtering of subclasses which was broken since it was introduced. (Which means no one ever used that feature anyway, since, 8 months later, no one ever complained.)
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9 changed files with 32 additions and 222 deletions
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@ -5,11 +5,9 @@
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#pragma once
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#include <cstddef>
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#include <memory>
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namespace Log {
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class Logger;
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struct Entry;
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/**
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@ -31,10 +29,4 @@ void PrintMessage(const Entry& entry);
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/// Prints the same message as `PrintMessage`, but colored acoording to the severity level.
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void PrintColoredMessage(const Entry& entry);
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/**
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* Logging loop that repeatedly reads messages from the provided logger and prints them to the
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* console. It is the baseline barebones log outputter.
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*/
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void TextLoggingLoop(std::shared_ptr<Logger> logger);
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}
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