general: Make most settings a BasicSetting

Creates a new BasicSettings class in common/settings, and forces setting
a default and label for each setting that uses it in common/settings.
Moves defaults and labels from both frontends into common settings.
Creates a helper function in each frontend to facillitate reading the
settings now with the new default and label properties.

Settings::Setting is also now a subclass of Settings::BasicSetting. Also
adds documentation for both Setting and BasicSetting.
This commit is contained in:
lat9nq 2021-06-28 15:58:16 -04:00
parent 35b17fa5e0
commit b91b76df4f
32 changed files with 813 additions and 666 deletions

View file

@ -84,7 +84,8 @@ public:
std::lock_guard lock{mutex};
const auto axis_value =
static_cast<float>(mouse_input->GetMouseState(button).axis.at(axis));
return axis_value * Settings::values.mouse_panning_sensitivity / (100.0f * range);
return axis_value * Settings::values.mouse_panning_sensitivity.GetValue() /
(100.0f * range);
}
std::pair<float, float> GetAnalog(u32 analog_axis_x, u32 analog_axis_y) const {