common/math_util: Move contents into the Common namespace
These types are within the common library, so they should be within the Common namespace.
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18 changed files with 40 additions and 40 deletions
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@ -12,12 +12,12 @@ namespace Layout {
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// Finds the largest size subrectangle contained in window area that is confined to the aspect ratio
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template <class T>
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static MathUtil::Rectangle<T> maxRectangle(MathUtil::Rectangle<T> window_area,
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float screen_aspect_ratio) {
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static Common::Rectangle<T> MaxRectangle(Common::Rectangle<T> window_area,
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float screen_aspect_ratio) {
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float scale = std::min(static_cast<float>(window_area.GetWidth()),
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window_area.GetHeight() / screen_aspect_ratio);
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return MathUtil::Rectangle<T>{0, 0, static_cast<T>(std::round(scale)),
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static_cast<T>(std::round(scale * screen_aspect_ratio))};
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return Common::Rectangle<T>{0, 0, static_cast<T>(std::round(scale)),
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static_cast<T>(std::round(scale * screen_aspect_ratio))};
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}
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FramebufferLayout DefaultFrameLayout(unsigned width, unsigned height) {
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@ -29,8 +29,8 @@ FramebufferLayout DefaultFrameLayout(unsigned width, unsigned height) {
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const float emulation_aspect_ratio{static_cast<float>(ScreenUndocked::Height) /
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ScreenUndocked::Width};
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MathUtil::Rectangle<unsigned> screen_window_area{0, 0, width, height};
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MathUtil::Rectangle<unsigned> screen = maxRectangle(screen_window_area, emulation_aspect_ratio);
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Common::Rectangle<unsigned> screen_window_area{0, 0, width, height};
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Common::Rectangle<unsigned> screen = MaxRectangle(screen_window_area, emulation_aspect_ratio);
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float window_aspect_ratio = static_cast<float>(height) / width;
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@ -16,7 +16,7 @@ struct FramebufferLayout {
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unsigned width{ScreenUndocked::Width};
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unsigned height{ScreenUndocked::Height};
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MathUtil::Rectangle<unsigned> screen;
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Common::Rectangle<unsigned> screen;
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/**
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* Returns the ration of pixel size of the screen, compared to the native size of the undocked
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@ -23,7 +23,7 @@ u32 nvdisp_disp0::ioctl(Ioctl command, const std::vector<u8>& input, std::vector
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void nvdisp_disp0::flip(u32 buffer_handle, u32 offset, u32 format, u32 width, u32 height,
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u32 stride, NVFlinger::BufferQueue::BufferTransformFlags transform,
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const MathUtil::Rectangle<int>& crop_rect) {
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const Common::Rectangle<int>& crop_rect) {
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VAddr addr = nvmap_dev->GetObjectAddress(buffer_handle);
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LOG_TRACE(Service,
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"Drawing from address {:X} offset {:08X} Width {} Height {} Stride {} Format {}",
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@ -25,7 +25,7 @@ public:
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/// Performs a screen flip, drawing the buffer pointed to by the handle.
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void flip(u32 buffer_handle, u32 offset, u32 format, u32 width, u32 height, u32 stride,
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NVFlinger::BufferQueue::BufferTransformFlags transform,
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const MathUtil::Rectangle<int>& crop_rect);
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const Common::Rectangle<int>& crop_rect);
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private:
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std::shared_ptr<nvmap> nvmap_dev;
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@ -63,7 +63,7 @@ const IGBPBuffer& BufferQueue::RequestBuffer(u32 slot) const {
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}
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void BufferQueue::QueueBuffer(u32 slot, BufferTransformFlags transform,
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const MathUtil::Rectangle<int>& crop_rect) {
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const Common::Rectangle<int>& crop_rect) {
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auto itr = std::find_if(queue.begin(), queue.end(),
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[&](const Buffer& buffer) { return buffer.slot == slot; });
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ASSERT(itr != queue.end());
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@ -67,14 +67,14 @@ public:
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Status status = Status::Free;
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IGBPBuffer igbp_buffer;
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BufferTransformFlags transform;
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MathUtil::Rectangle<int> crop_rect;
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Common::Rectangle<int> crop_rect;
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};
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void SetPreallocatedBuffer(u32 slot, const IGBPBuffer& igbp_buffer);
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std::optional<u32> DequeueBuffer(u32 width, u32 height);
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const IGBPBuffer& RequestBuffer(u32 slot) const;
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void QueueBuffer(u32 slot, BufferTransformFlags transform,
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const MathUtil::Rectangle<int>& crop_rect);
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const Common::Rectangle<int>& crop_rect);
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std::optional<std::reference_wrapper<const Buffer>> AcquireBuffer();
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void ReleaseBuffer(u32 slot);
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u32 Query(QueryType type);
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@ -420,7 +420,7 @@ public:
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u32_le fence_is_valid;
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std::array<Fence, 2> fences;
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MathUtil::Rectangle<int> GetCropRect() const {
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Common::Rectangle<int> GetCropRect() const {
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return {crop_left, crop_top, crop_right, crop_bottom};
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}
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};
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