core: hid: Cleanup and amend documentation

This commit is contained in:
Morph 2021-11-29 16:16:05 -05:00
parent 614702488f
commit b9b28c0457
4 changed files with 76 additions and 69 deletions

View file

@ -132,8 +132,8 @@ struct ControllerUpdateCallback {
class EmulatedController {
public:
/**
* Contains all input data related to this controller. Like buttons, joysticks, motion.
* @param Npad id type for this specific controller
* Contains all input data (buttons, joysticks, vibration, and motion) within this controller.
* @param npad_id_type npad id type for this specific controller
*/
explicit EmulatedController(NpadIdType npad_id_type_);
~EmulatedController();
@ -155,7 +155,7 @@ public:
/**
* Gets the NpadStyleIndex for this controller
* @param If true tmp_npad_type will be returned
* @param get_temporary_value If true tmp_npad_type will be returned
* @return NpadStyleIndex set on the controller
*/
NpadStyleIndex GetNpadStyleIndex(bool get_temporary_value = false) const;
@ -168,7 +168,7 @@ public:
/**
* Is the emulated connected
* @param If true tmp_is_connected will be returned
* @param get_temporary_value If true tmp_is_connected will be returned
* @return true if the controller has the connected status
*/
bool IsConnected(bool get_temporary_value = false) const;
@ -179,14 +179,16 @@ public:
/// Removes all callbacks created from input devices
void UnloadInput();
/// Sets the emulated console into configuring mode. Locking all HID service events from being
/// moddified
/**
* Sets the emulated controller into configuring mode
* This prevents the modification of the HID state of the emulated controller by input commands
*/
void EnableConfiguration();
/// Returns the emulated console to the normal behaivour
/// Returns the emulated controller into normal mode, allowing the modification of the HID state
void DisableConfiguration();
/// Returns true if the emulated device is on configuring mode
/// Returns true if the emulated controller is in configuring mode
bool IsConfiguring() const;
/// Reload all input devices
@ -215,19 +217,19 @@ public:
/**
* Updates the current mapped button device
* @param ParamPackage with controller data to be mapped
* @param param ParamPackage with controller data to be mapped
*/
void SetButtonParam(std::size_t index, Common::ParamPackage param);
/**
* Updates the current mapped stick device
* @param ParamPackage with controller data to be mapped
* @param param ParamPackage with controller data to be mapped
*/
void SetStickParam(std::size_t index, Common::ParamPackage param);
/**
* Updates the current mapped motion device
* @param ParamPackage with controller data to be mapped
* @param param ParamPackage with controller data to be mapped
*/
void SetMotionParam(std::size_t index, Common::ParamPackage param);
@ -270,13 +272,13 @@ public:
/// Returns the latest battery status from the controller
BatteryLevelState GetBattery() const;
/*
/**
* Sends a specific vibration to the output device
* @return returns true if vibration had no errors
*/
bool SetVibration(std::size_t device_index, VibrationValue vibration);
/*
/**
* Sends a small vibration to the output device
* @return returns true if SetVibration was successfull
*/
@ -290,14 +292,14 @@ public:
/**
* Adds a callback to the list of events
* @param ConsoleUpdateCallback that will be triggered
* @param update_callback A ConsoleUpdateCallback that will be triggered
* @return an unique key corresponding to the callback index in the list
*/
int SetCallback(ControllerUpdateCallback update_callback);
/**
* Removes a callback from the list stopping any future events to this object
* @param Key corresponding to the callback index in the list
* @param key Key corresponding to the callback index in the list
*/
void DeleteCallback(int key);
@ -310,43 +312,43 @@ private:
/**
* Updates the button status of the controller
* @param callback: A CallbackStatus containing the button status
* @param index: Button ID of the to be updated
* @param callback A CallbackStatus containing the button status
* @param index Button ID of the to be updated
*/
void SetButton(Common::Input::CallbackStatus callback, std::size_t index, Common::UUID uuid);
/**
* Updates the analog stick status of the controller
* @param callback: A CallbackStatus containing the analog stick status
* @param index: stick ID of the to be updated
* @param callback A CallbackStatus containing the analog stick status
* @param index stick ID of the to be updated
*/
void SetStick(Common::Input::CallbackStatus callback, std::size_t index, Common::UUID uuid);
/**
* Updates the trigger status of the controller
* @param callback: A CallbackStatus containing the trigger status
* @param index: trigger ID of the to be updated
* @param callback A CallbackStatus containing the trigger status
* @param index trigger ID of the to be updated
*/
void SetTrigger(Common::Input::CallbackStatus callback, std::size_t index, Common::UUID uuid);
/**
* Updates the motion status of the controller
* @param callback: A CallbackStatus containing gyro and accelerometer data
* @param index: motion ID of the to be updated
* @param callback A CallbackStatus containing gyro and accelerometer data
* @param index motion ID of the to be updated
*/
void SetMotion(Common::Input::CallbackStatus callback, std::size_t index);
/**
* Updates the battery status of the controller
* @param callback: A CallbackStatus containing the battery status
* @param index: Button ID of the to be updated
* @param callback A CallbackStatus containing the battery status
* @param index Button ID of the to be updated
*/
void SetBattery(Common::Input::CallbackStatus callback, std::size_t index);
/**
* Triggers a callback that something has changed on the controller status
* @param type: Input type of the event to trigger
* @param is_service_update: indicates if this event should be sended to only services
* @param type Input type of the event to trigger
* @param is_service_update indicates if this event should only be sent to HID services
*/
void TriggerOnChange(ControllerTriggerType type, bool is_service_update);
@ -357,7 +359,7 @@ private:
f32 motion_sensitivity{0.01f};
bool force_update_motion{false};
// Temporary values to avoid doing changes while the controller is on configuration mode
// Temporary values to avoid doing changes while the controller is in configuring mode
NpadStyleIndex tmp_npad_type{NpadStyleIndex::None};
bool tmp_is_connected{false};