Merge pull request #6519 from Wunkolo/mem-size-literal
common: Replace common_sizes into user-literals
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commit
b9c2732121
19 changed files with 152 additions and 126 deletions
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@ -16,9 +16,9 @@
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#include <boost/container/small_vector.hpp>
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#include "common/common_sizes.h"
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#include "common/common_types.h"
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#include "common/div_ceil.h"
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#include "common/literals.h"
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#include "common/microprofile.h"
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#include "common/scope_exit.h"
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#include "common/settings.h"
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@ -48,8 +48,11 @@ constexpr u32 NUM_COMPUTE_UNIFORM_BUFFERS = 8;
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constexpr u32 NUM_STORAGE_BUFFERS = 16;
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constexpr u32 NUM_STAGES = 5;
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using namespace Common::Literals;
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template <typename P>
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class BufferCache {
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// Page size for caching purposes.
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// This is unrelated to the CPU page size and it can be changed as it seems optimal.
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static constexpr u32 PAGE_BITS = 16;
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@ -66,8 +69,8 @@ class BufferCache {
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static constexpr BufferId NULL_BUFFER_ID{0};
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static constexpr u64 EXPECTED_MEMORY = Common::Size_512_MB;
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static constexpr u64 CRITICAL_MEMORY = Common::Size_1_GB;
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static constexpr u64 EXPECTED_MEMORY = 512_MiB;
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static constexpr u64 CRITICAL_MEMORY = 1_GiB;
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using Maxwell = Tegra::Engines::Maxwell3D::Regs;
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@ -96,7 +99,7 @@ class BufferCache {
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};
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public:
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static constexpr u32 DEFAULT_SKIP_CACHE_SIZE = 4096;
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static constexpr u32 DEFAULT_SKIP_CACHE_SIZE = 4_KiB;
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explicit BufferCache(VideoCore::RasterizerInterface& rasterizer_,
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Tegra::Engines::Maxwell3D& maxwell3d_,
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@ -12,12 +12,15 @@
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#include <glad/glad.h>
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#include "common/common_types.h"
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#include "common/literals.h"
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#include "video_core/renderer_opengl/gl_resource_manager.h"
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namespace OpenGL {
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using namespace Common::Literals;
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class StreamBuffer {
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static constexpr size_t STREAM_BUFFER_SIZE = 64 * 1024 * 1024;
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static constexpr size_t STREAM_BUFFER_SIZE = 64_MiB;
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static constexpr size_t NUM_SYNCS = 16;
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static constexpr size_t REGION_SIZE = STREAM_BUFFER_SIZE / NUM_SYNCS;
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static constexpr size_t MAX_ALIGNMENT = 256;
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@ -12,6 +12,7 @@
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#include "common/assert.h"
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#include "common/bit_util.h"
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#include "common/common_types.h"
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#include "common/literals.h"
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#include "video_core/renderer_vulkan/vk_scheduler.h"
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#include "video_core/renderer_vulkan/vk_staging_buffer_pool.h"
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#include "video_core/vulkan_common/vulkan_device.h"
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@ -19,12 +20,15 @@
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namespace Vulkan {
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namespace {
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using namespace Common::Literals;
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// Maximum potential alignment of a Vulkan buffer
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constexpr VkDeviceSize MAX_ALIGNMENT = 256;
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// Maximum size to put elements in the stream buffer
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constexpr VkDeviceSize MAX_STREAM_BUFFER_REQUEST_SIZE = 8 * 1024 * 1024;
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constexpr VkDeviceSize MAX_STREAM_BUFFER_REQUEST_SIZE = 8_MiB;
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// Stream buffer size in bytes
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constexpr VkDeviceSize STREAM_BUFFER_SIZE = 128 * 1024 * 1024;
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constexpr VkDeviceSize STREAM_BUFFER_SIZE = 128_MiB;
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constexpr VkDeviceSize REGION_SIZE = STREAM_BUFFER_SIZE / StagingBufferPool::NUM_SYNCS;
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constexpr VkMemoryPropertyFlags HOST_FLAGS =
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@ -10,6 +10,7 @@
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#include "common/alignment.h"
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#include "common/assert.h"
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#include "common/literals.h"
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#include "video_core/renderer_vulkan/vk_scheduler.h"
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#include "video_core/renderer_vulkan/vk_stream_buffer.h"
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#include "video_core/vulkan_common/vulkan_device.h"
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@ -19,6 +20,8 @@ namespace Vulkan {
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namespace {
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using namespace Common::Literals;
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constexpr VkBufferUsageFlags BUFFER_USAGE =
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VK_BUFFER_USAGE_VERTEX_BUFFER_BIT | VK_BUFFER_USAGE_INDEX_BUFFER_BIT |
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VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT | VK_BUFFER_USAGE_STORAGE_BUFFER_BIT;
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@ -26,7 +29,7 @@ constexpr VkBufferUsageFlags BUFFER_USAGE =
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constexpr u64 WATCHES_INITIAL_RESERVE = 0x4000;
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constexpr u64 WATCHES_RESERVE_CHUNK = 0x1000;
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constexpr u64 PREFERRED_STREAM_BUFFER_SIZE = 256 * 1024 * 1024;
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constexpr u64 PREFERRED_STREAM_BUFFER_SIZE = 256_MiB;
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/// Find a memory type with the passed requirements
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std::optional<u32> FindMemoryType(const VkPhysicalDeviceMemoryProperties& properties,
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@ -19,9 +19,8 @@
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#include <boost/container/small_vector.hpp>
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#include "common/alignment.h"
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#include "common/common_funcs.h"
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#include "common/common_sizes.h"
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#include "common/common_types.h"
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#include "common/literals.h"
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#include "common/logging/log.h"
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#include "common/settings.h"
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#include "video_core/compatible_formats.h"
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@ -59,6 +58,7 @@ using VideoCore::Surface::PixelFormat;
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using VideoCore::Surface::PixelFormatFromDepthFormat;
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using VideoCore::Surface::PixelFormatFromRenderTargetFormat;
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using VideoCore::Surface::SurfaceType;
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using namespace Common::Literals;
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template <class P>
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class TextureCache {
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@ -79,8 +79,8 @@ class TextureCache {
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/// Sampler ID for bugged sampler ids
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static constexpr SamplerId NULL_SAMPLER_ID{0};
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static constexpr u64 DEFAULT_EXPECTED_MEMORY = Common::Size_1_GB;
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static constexpr u64 DEFAULT_CRITICAL_MEMORY = Common::Size_2_GB;
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static constexpr u64 DEFAULT_EXPECTED_MEMORY = 1_GiB;
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static constexpr u64 DEFAULT_CRITICAL_MEMORY = 2_GiB;
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using Runtime = typename P::Runtime;
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using Image = typename P::Image;
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@ -400,8 +400,8 @@ TextureCache<P>::TextureCache(Runtime& runtime_, VideoCore::RasterizerInterface&
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minimum_memory = 0;
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} else {
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// on OGL we can be more conservatives as the driver takes care.
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expected_memory = DEFAULT_EXPECTED_MEMORY + Common::Size_512_MB;
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critical_memory = DEFAULT_CRITICAL_MEMORY + Common::Size_1_GB;
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expected_memory = DEFAULT_EXPECTED_MEMORY + 512_MiB;
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critical_memory = DEFAULT_CRITICAL_MEMORY + 1_GiB;
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minimum_memory = expected_memory;
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}
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}
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