Texture Cache: Implement Vulkan UpScaling & DownScaling

This commit is contained in:
Fernando Sahmkow 2021-07-19 04:32:03 +02:00
parent 360e897ccd
commit ba18047e8d
6 changed files with 327 additions and 42 deletions

View file

@ -137,6 +137,7 @@ constexpr VkBorderColor ConvertBorderColor(const std::array<float, 4>& color) {
flags |= VK_IMAGE_CREATE_2D_ARRAY_COMPATIBLE_BIT;
}
const auto [samples_x, samples_y] = VideoCommon::SamplesLog2(info.num_samples);
const bool is_2d = info.type == ImageType::e2D;
return VkImageCreateInfo{
.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO,
.pNext = nullptr,
@ -144,9 +145,9 @@ constexpr VkBorderColor ConvertBorderColor(const std::array<float, 4>& color) {
.imageType = ConvertImageType(info.type),
.format = format_info.format,
.extent{
.width = ((info.size.width << up) >> down) >> samples_x,
.height = ((info.size.height << up) >> down) >> samples_y,
.depth = (info.size.depth << up) >> down,
.width = ((info.size.width * up) >> down) >> samples_x,
.height = (is_2d ? ((info.size.height * up) >> down) : info.size.height) >> samples_y,
.depth = info.size.depth,
},
.mipLevels = static_cast<u32>(info.resources.levels),
.arrayLayers = static_cast<u32>(info.resources.layers),
@ -160,7 +161,7 @@ constexpr VkBorderColor ConvertBorderColor(const std::array<float, 4>& color) {
};
}
[[nodiscard]] vk::Image MakeImage(const Device& device, const ImageInfo& info, u32 up = 0,
[[nodiscard]] vk::Image MakeImage(const Device& device, const ImageInfo& info, u32 up = 1,
u32 down = 0) {
if (info.type == ImageType::Buffer) {
return vk::Image{};
@ -851,7 +852,6 @@ u64 TextureCacheRuntime::GetDeviceLocalMemory() const {
void TextureCacheRuntime::TickFrame() {
prescaled_images.Tick();
prescaled_commits.Tick();
prescaled_views.Tick();
}
Image::Image(TextureCacheRuntime& runtime_, const ImageInfo& info_, GPUVAddr gpu_addr_,
@ -923,7 +923,7 @@ void Image::UploadMemory(const StagingBufferRef& map, std::span<const BufferImag
void Image::DownloadMemory(const StagingBufferRef& map, std::span<const BufferImageCopy> copies) {
const bool is_rescaled = True(flags & ImageFlagBits::Rescaled);
if (is_rescaled) {
ScaleDown();
ScaleDown(true);
}
std::vector vk_copies = TransformBufferImageCopies(copies, map.offset, aspect_mask);
scheduler->RequestOutsideRenderPassOperationContext();
@ -978,38 +978,253 @@ void Image::DownloadMemory(const StagingBufferRef& map, std::span<const BufferIm
0, memory_write_barrier, nullptr, image_write_barrier);
});
if (is_rescaled) {
ScaleUp();
SwapBackup();
}
}
void Image::ScaleUp() {
void BlitScale(VKScheduler& scheduler, VkImage src_image, VkImage dst_image,
boost::container::small_vector<VkImageBlit, 4>& blit_regions,
VkImageAspectFlags aspect_mask) {
scheduler.RequestOutsideRenderPassOperationContext();
scheduler.Record([dst_image, src_image, aspect_mask,
regions = std::move(blit_regions)](vk::CommandBuffer cmdbuf) {
const std::array read_barriers{
VkImageMemoryBarrier{
.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
.pNext = nullptr,
.srcAccessMask = VK_ACCESS_SHADER_WRITE_BIT |
VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT |
VK_ACCESS_TRANSFER_WRITE_BIT,
.dstAccessMask = VK_ACCESS_TRANSFER_READ_BIT,
.oldLayout = VK_IMAGE_LAYOUT_GENERAL,
.newLayout = VK_IMAGE_LAYOUT_GENERAL,
.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
.image = src_image,
.subresourceRange{
.aspectMask = aspect_mask,
.baseMipLevel = 0,
.levelCount = VK_REMAINING_MIP_LEVELS,
.baseArrayLayer = 0,
.layerCount = VK_REMAINING_ARRAY_LAYERS,
},
},
VkImageMemoryBarrier{
.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
.pNext = nullptr,
.srcAccessMask = VK_ACCESS_SHADER_WRITE_BIT |
VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT |
VK_ACCESS_TRANSFER_WRITE_BIT,
.dstAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT,
.oldLayout = VK_IMAGE_LAYOUT_GENERAL,
.newLayout = VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
.image = dst_image,
.subresourceRange{
.aspectMask = aspect_mask,
.baseMipLevel = 0,
.levelCount = VK_REMAINING_MIP_LEVELS,
.baseArrayLayer = 0,
.layerCount = VK_REMAINING_ARRAY_LAYERS,
},
},
};
VkImageMemoryBarrier write_barrier{
.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
.pNext = nullptr,
.srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT,
.dstAccessMask = VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT |
VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT |
VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT |
VK_ACCESS_TRANSFER_READ_BIT | VK_ACCESS_TRANSFER_WRITE_BIT,
.oldLayout = VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
.newLayout = VK_IMAGE_LAYOUT_GENERAL,
.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
.image = dst_image,
.subresourceRange{
.aspectMask = aspect_mask,
.baseMipLevel = 0,
.levelCount = VK_REMAINING_MIP_LEVELS,
.baseArrayLayer = 0,
.layerCount = VK_REMAINING_ARRAY_LAYERS,
},
};
cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT,
0, nullptr, nullptr, read_barriers);
const VkFilter vk_filter = VK_FILTER_NEAREST;
cmdbuf.BlitImage(src_image, VK_IMAGE_LAYOUT_GENERAL, dst_image,
VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, regions, vk_filter);
cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT,
0, write_barrier);
});
}
bool Image::ScaleUp(bool save_as_backup) {
if (True(flags & ImageFlagBits::Rescaled)) {
return;
return false;
}
ASSERT(info.type != ImageType::Linear);
if (!runtime->is_rescaling_on) {
flags |= ImageFlagBits::Rescaled;
return;
}
flags |= ImageFlagBits::Rescaled;
scaling_count++;
ASSERT(scaling_count < 10);
return;
flags |= ImageFlagBits::Rescaled;
/*if (!runtime->is_rescaling_on) {
return;
}*/
const auto& resolution = runtime->resolution;
vk::Image rescaled_image =
MakeImage(runtime->device, info, resolution.up_scale, resolution.down_shift);
MemoryCommit new_commit(
runtime->memory_allocator.Commit(rescaled_image, MemoryUsage::DeviceLocal));
const auto scale_up = [&](u32 value) {
return (value * resolution.up_scale) >> resolution.down_shift;
};
const bool is_2d = info.type == ImageType::e2D;
boost::container::small_vector<VkImageBlit, 4> vkRegions(info.resources.levels);
for (s32 level = 0; level < info.resources.levels; level++) {
VkImageBlit blit{
.srcSubresource{
.aspectMask = aspect_mask,
.mipLevel = u32(level),
.baseArrayLayer = 0,
.layerCount = u32(info.resources.layers),
},
.srcOffsets{
{
.x = 0,
.y = 0,
.z = 0,
},
{
.x = s32(info.size.width),
.y = s32(info.size.height),
.z = 1,
},
},
.dstSubresource{
.aspectMask = aspect_mask,
.mipLevel = u32(level),
.baseArrayLayer = 0,
.layerCount = u32(info.resources.layers),
},
.dstOffsets{
{
.x = 0,
.y = 0,
.z = 0,
},
{
.x = s32(scale_up(info.size.width)),
.y = is_2d ? s32(scale_up(info.size.height)) : s32(info.size.height),
.z = 1,
},
},
};
vkRegions.push_back(blit);
}
BlitScale(*scheduler, *image, *rescaled_image, vkRegions, aspect_mask);
if (save_as_backup) {
backup_image = std::move(image);
backup_commit = std::move(commit);
has_backup = true;
} else {
runtime->prescaled_images.Push(std::move(image));
runtime->prescaled_commits.Push(std::move(commit));
}
image = std::move(rescaled_image);
commit = std::move(new_commit);
return true;
}
void Image::ScaleDown() {
void Image::SwapBackup() {
ASSERT(has_backup);
runtime->prescaled_images.Push(std::move(image));
runtime->prescaled_commits.Push(std::move(commit));
image = std::move(backup_image);
commit = std::move(backup_commit);
has_backup = false;
}
bool Image::ScaleDown(bool save_as_backup) {
if (False(flags & ImageFlagBits::Rescaled)) {
return;
return false;
}
ASSERT(info.type != ImageType::Linear);
if (!runtime->is_rescaling_on) {
flags &= ~ImageFlagBits::Rescaled;
return;
}
flags &= ~ImageFlagBits::Rescaled;
scaling_count++;
ASSERT(scaling_count < 10);
return;
/*if (!runtime->is_rescaling_on) {
return false;
}*/
const auto& resolution = runtime->resolution;
vk::Image downscaled_image =
MakeImage(runtime->device, info, resolution.up_scale, resolution.down_shift);
MemoryCommit new_commit(
runtime->memory_allocator.Commit(downscaled_image, MemoryUsage::DeviceLocal));
const auto scale_up = [&](u32 value) {
return (value * resolution.up_scale) >> resolution.down_shift;
};
const bool is_2d = info.type == ImageType::e2D;
boost::container::small_vector<VkImageBlit, 4> vkRegions(info.resources.levels);
for (s32 level = 0; level < info.resources.levels; level++) {
VkImageBlit blit{
.srcSubresource{
.aspectMask = aspect_mask,
.mipLevel = u32(level),
.baseArrayLayer = 0,
.layerCount = u32(info.resources.layers),
},
.srcOffsets{
{
.x = 0,
.y = 0,
.z = 0,
},
{
.x = s32(scale_up(info.size.width)),
.y = is_2d ? s32(scale_up(info.size.height)) : s32(info.size.height),
.z = 1,
},
},
.dstSubresource{
.aspectMask = aspect_mask,
.mipLevel = u32(level),
.baseArrayLayer = 0,
.layerCount = u32(info.resources.layers),
},
.dstOffsets{
{
.x = 0,
.y = 0,
.z = 0,
},
{
.x = s32(info.size.width),
.y = s32(info.size.height),
.z = 1,
},
},
};
vkRegions.push_back(blit);
}
BlitScale(*scheduler, *image, *downscaled_image, vkRegions, aspect_mask);
if (save_as_backup) {
backup_image = std::move(image);
backup_commit = std::move(commit);
has_backup = true;
} else {
runtime->prescaled_images.Push(std::move(image));
runtime->prescaled_commits.Push(std::move(commit));
}
image = std::move(downscaled_image);
commit = std::move(new_commit);
return true;
}
ImageView::ImageView(TextureCacheRuntime& runtime, const VideoCommon::ImageViewInfo& info,

View file

@ -45,7 +45,6 @@ struct TextureCacheRuntime {
static constexpr size_t TICKS_TO_DESTROY = 6;
DelayedDestructionRing<vk::Image, TICKS_TO_DESTROY> prescaled_images;
DelayedDestructionRing<MemoryCommit, TICKS_TO_DESTROY> prescaled_commits;
DelayedDestructionRing<vk::ImageView, TICKS_TO_DESTROY> prescaled_views;
Settings::ResolutionScalingInfo resolution;
bool is_rescaling_on{};
@ -126,9 +125,11 @@ public:
return std::exchange(initialized, true);
}
void ScaleUp();
bool ScaleUp(bool save_as_backup = false);
void ScaleDown();
bool ScaleDown(bool save_as_backup = false);
void SwapBackup();
private:
VKScheduler* scheduler;
@ -140,6 +141,9 @@ private:
bool initialized = false;
TextureCacheRuntime* runtime;
u32 scaling_count{};
vk::Image backup_image{};
MemoryCommit backup_commit{};
bool has_backup{};
};
class ImageView : public VideoCommon::ImageViewBase {