Use a single connection for UDP server, make connection test longer and check all pads instead of only the first one
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5ee669466f
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bb3dce9363
4 changed files with 101 additions and 102 deletions
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@ -84,7 +84,7 @@ public:
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std::vector<Common::ParamPackage> GetInputDevices() const;
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bool DeviceConnected(std::size_t client) const;
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bool DeviceConnected(std::size_t pad) const;
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void ReloadSockets();
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Common::SPSCQueue<UDPPadStatus>& GetPadQueue();
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@ -97,38 +97,40 @@ public:
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const Input::TouchStatus& GetTouchState() const;
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private:
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struct ClientData {
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ClientData();
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~ClientData();
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std::string host{"127.0.0.1"};
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u16 port{26760};
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struct PadData {
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std::size_t pad_index{};
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std::unique_ptr<Socket> socket;
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bool connected{};
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DeviceStatus status;
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std::thread thread;
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u64 packet_sequence{};
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s8 active{-1};
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// Realtime values
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// motion is initalized with PID values for drift correction on joycons
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InputCommon::MotionInput motion{0.3f, 0.005f, 0.0f};
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std::chrono::time_point<std::chrono::steady_clock> last_motion_update;
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std::chrono::time_point<std::chrono::steady_clock> last_update;
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};
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struct ClientConnection {
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ClientConnection();
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~ClientConnection();
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std::string host{"127.0.0.1"};
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u16 port{26760};
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s8 active{-1};
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std::unique_ptr<Socket> socket;
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std::thread thread;
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};
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// For shutting down, clear all data, join all threads, release usb
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void Reset();
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// Translates configuration to client number
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std::size_t GetClientNumber(std::string_view host, u16 port, std::size_t pad) const;
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std::size_t GetClientNumber(std::string_view host, u16 port) const;
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void OnVersion(Response::Version);
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void OnPortInfo(Response::PortInfo);
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void OnPadData(Response::PadData, std::size_t client);
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void StartCommunication(std::size_t client, const std::string& host, u16 port,
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std::size_t pad_index);
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void UpdateYuzuSettings(std::size_t client, const Common::Vec3<float>& acc,
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const Common::Vec3<float>& gyro);
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void StartCommunication(std::size_t client, const std::string& host, u16 port);
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void UpdateYuzuSettings(std::size_t client, std::size_t pad_index,
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const Common::Vec3<float>& acc, const Common::Vec3<float>& gyro);
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// Returns an unused finger id, if there is no fingers available std::nullopt will be
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// returned
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@ -140,10 +142,12 @@ private:
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bool configuring = false;
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// Allocate clients for 8 udp servers
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static constexpr std::size_t MAX_UDP_CLIENTS = 4 * 8;
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static constexpr std::size_t MAX_UDP_CLIENTS = 8;
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static constexpr std::size_t PADS_PER_CLIENT = 4;
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// Each client can have up 2 touch inputs
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static constexpr std::size_t MAX_TOUCH_FINGERS = MAX_UDP_CLIENTS * 2;
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std::array<ClientData, MAX_UDP_CLIENTS> clients{};
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std::array<PadData, MAX_UDP_CLIENTS * PADS_PER_CLIENT> pads{};
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std::array<ClientConnection, MAX_UDP_CLIENTS> clients{};
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Common::SPSCQueue<UDPPadStatus> pad_queue{};
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Input::TouchStatus touch_status{};
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std::array<std::size_t, MAX_TOUCH_FINGERS> finger_id{};
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@ -164,7 +168,7 @@ public:
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* @param status_callback Callback for job status updates
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* @param data_callback Called when calibration data is ready
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*/
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explicit CalibrationConfigurationJob(const std::string& host, u16 port, std::size_t pad_index,
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explicit CalibrationConfigurationJob(const std::string& host, u16 port,
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std::function<void(Status)> status_callback,
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std::function<void(u16, u16, u16, u16)> data_callback);
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~CalibrationConfigurationJob();
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@ -174,7 +178,7 @@ private:
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Common::Event complete_event;
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};
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void TestCommunication(const std::string& host, u16 port, std::size_t pad_index,
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void TestCommunication(const std::string& host, u16 port,
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const std::function<void()>& success_callback,
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const std::function<void()>& failure_callback);
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