Shader_IR: Address feedback.
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10 changed files with 40 additions and 36 deletions
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@ -201,7 +201,8 @@ u32 ShaderIR::DecodeTexture(NodeBlock& bb, u32 pc) {
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}
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for (u32 element = 0; element < values.size(); ++element) {
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MetaTexture meta{*sampler, array_node, {}, {}, {}, derivates, {}, {}, {}, element, index_var};
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MetaTexture meta{*sampler, array_node, {}, {}, {}, derivates,
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{}, {}, {}, element, index_var};
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values[element] = Operation(OperationCode::TextureGradient, std::move(meta), coords);
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}
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