video_core: Use nested namespaces where applicable

Compresses a few namespace specifiers to be more compact.
This commit is contained in:
Lioncash 2018-07-20 18:14:17 -04:00
parent c1c9ab31e8
commit bb960c8cb4
11 changed files with 24 additions and 48 deletions

View file

@ -6,8 +6,7 @@
#include "video_core/engines/fermi_2d.h"
#include "video_core/textures/decoders.h"
namespace Tegra {
namespace Engines {
namespace Tegra::Engines {
Fermi2D::Fermi2D(MemoryManager& memory_manager) : memory_manager(memory_manager) {}
@ -69,5 +68,4 @@ void Fermi2D::HandleSurfaceCopy() {
}
}
} // namespace Engines
} // namespace Tegra
} // namespace Tegra::Engines

View file

@ -12,8 +12,7 @@
#include "video_core/gpu.h"
#include "video_core/memory_manager.h"
namespace Tegra {
namespace Engines {
namespace Tegra::Engines {
#define FERMI2D_REG_INDEX(field_name) \
(offsetof(Tegra::Engines::Fermi2D::Regs, field_name) / sizeof(u32))
@ -110,5 +109,4 @@ ASSERT_REG_POSITION(operation, 0xAB);
ASSERT_REG_POSITION(trigger, 0xB5);
#undef ASSERT_REG_POSITION
} // namespace Engines
} // namespace Tegra
} // namespace Tegra::Engines

View file

@ -17,8 +17,7 @@
#include "video_core/memory_manager.h"
#include "video_core/textures/texture.h"
namespace Tegra {
namespace Engines {
namespace Tegra::Engines {
#define MAXWELL3D_REG_INDEX(field_name) \
(offsetof(Tegra::Engines::Maxwell3D::Regs, field_name) / sizeof(u32))
@ -898,5 +897,4 @@ ASSERT_REG_POSITION(tex_info_buffers.size[0], 0xD2F);
#undef ASSERT_REG_POSITION
} // namespace Engines
} // namespace Tegra
} // namespace Tegra::Engines

View file

@ -6,8 +6,7 @@
#include "common/common_types.h"
namespace Tegra {
namespace Engines {
namespace Tegra::Engines {
class MaxwellCompute final {
public:
@ -18,5 +17,4 @@ public:
void WriteReg(u32 method, u32 value);
};
} // namespace Engines
} // namespace Tegra
} // namespace Tegra::Engines

View file

@ -12,8 +12,7 @@
#include "video_core/gpu.h"
#include "video_core/memory_manager.h"
namespace Tegra {
namespace Engines {
namespace Tegra::Engines {
class MaxwellDMA final {
public:
@ -151,5 +150,4 @@ ASSERT_REG_POSITION(src_params, 0x1CA);
#undef ASSERT_REG_POSITION
} // namespace Engines
} // namespace Tegra
} // namespace Tegra::Engines

View file

@ -15,8 +15,7 @@
#include "common/bit_field.h"
#include "common/common_types.h"
namespace Tegra {
namespace Shader {
namespace Tegra::Shader {
struct Register {
/// Number of registers
@ -109,8 +108,7 @@ union Sampler {
u64 value{};
};
} // namespace Shader
} // namespace Tegra
} // namespace Tegra::Shader
namespace std {
@ -127,8 +125,7 @@ struct make_unsigned<Tegra::Shader::Register> {
} // namespace std
namespace Tegra {
namespace Shader {
namespace Tegra::Shader {
enum class Pred : u64 {
UnusedIndex = 0x7,
@ -784,5 +781,4 @@ private:
}
};
} // namespace Shader
} // namespace Tegra
} // namespace Tegra::Shader