VideoCore: Refactor fencing system.
This commit is contained in:
parent
4d60410dd9
commit
bc8b3d225e
20 changed files with 154 additions and 167 deletions
|
@ -5,6 +5,8 @@
|
|||
|
||||
#include <algorithm>
|
||||
#include <cstring>
|
||||
#include <deque>
|
||||
#include <functional>
|
||||
#include <memory>
|
||||
#include <queue>
|
||||
|
||||
|
@ -19,28 +21,7 @@ namespace VideoCommon {
|
|||
|
||||
class FenceBase {
|
||||
public:
|
||||
explicit FenceBase(u32 payload_, bool is_stubbed_)
|
||||
: address{}, payload{payload_}, is_semaphore{false}, is_stubbed{is_stubbed_} {}
|
||||
|
||||
explicit FenceBase(u8* address_, u32 payload_, bool is_stubbed_)
|
||||
: address{address_}, payload{payload_}, is_semaphore{true}, is_stubbed{is_stubbed_} {}
|
||||
|
||||
u8* GetAddress() const {
|
||||
return address;
|
||||
}
|
||||
|
||||
u32 GetPayload() const {
|
||||
return payload;
|
||||
}
|
||||
|
||||
bool IsSemaphore() const {
|
||||
return is_semaphore;
|
||||
}
|
||||
|
||||
private:
|
||||
u8* address;
|
||||
u32 payload;
|
||||
bool is_semaphore;
|
||||
explicit FenceBase(bool is_stubbed_) : is_stubbed{is_stubbed_} {}
|
||||
|
||||
protected:
|
||||
bool is_stubbed;
|
||||
|
@ -60,31 +41,28 @@ public:
|
|||
buffer_cache.AccumulateFlushes();
|
||||
}
|
||||
|
||||
void SignalSemaphore(u8* addr, u32 value) {
|
||||
void SyncOperation(std::function<void()>&& func) {
|
||||
uncommitted_operations.emplace_back(std::move(func));
|
||||
}
|
||||
|
||||
void SignalFence(std::function<void()>&& func) {
|
||||
TryReleasePendingFences();
|
||||
const bool should_flush = ShouldFlush();
|
||||
CommitAsyncFlushes();
|
||||
TFence new_fence = CreateFence(addr, value, !should_flush);
|
||||
uncommitted_operations.emplace_back(std::move(func));
|
||||
CommitOperations();
|
||||
TFence new_fence = CreateFence(!should_flush);
|
||||
fences.push(new_fence);
|
||||
QueueFence(new_fence);
|
||||
if (should_flush) {
|
||||
rasterizer.FlushCommands();
|
||||
}
|
||||
rasterizer.SyncGuestHost();
|
||||
}
|
||||
|
||||
void SignalSyncPoint(u32 value) {
|
||||
syncpoint_manager.IncrementGuest(value);
|
||||
TryReleasePendingFences();
|
||||
const bool should_flush = ShouldFlush();
|
||||
CommitAsyncFlushes();
|
||||
TFence new_fence = CreateFence(value, !should_flush);
|
||||
fences.push(new_fence);
|
||||
QueueFence(new_fence);
|
||||
if (should_flush) {
|
||||
rasterizer.FlushCommands();
|
||||
}
|
||||
rasterizer.SyncGuestHost();
|
||||
std::function<void()> func([this, value] { syncpoint_manager.IncrementHost(value); });
|
||||
SignalFence(std::move(func));
|
||||
}
|
||||
|
||||
void WaitPendingFences() {
|
||||
|
@ -94,12 +72,10 @@ public:
|
|||
WaitFence(current_fence);
|
||||
}
|
||||
PopAsyncFlushes();
|
||||
if (current_fence->IsSemaphore()) {
|
||||
char* address = reinterpret_cast<char*>(current_fence->GetAddress());
|
||||
auto payload = current_fence->GetPayload();
|
||||
std::memcpy(address, &payload, sizeof(payload));
|
||||
} else {
|
||||
syncpoint_manager.IncrementHost(current_fence->GetPayload());
|
||||
auto operations = std::move(pending_operations.front());
|
||||
pending_operations.pop_front();
|
||||
for (auto& operation : operations) {
|
||||
operation();
|
||||
}
|
||||
PopFence();
|
||||
}
|
||||
|
@ -114,11 +90,9 @@ protected:
|
|||
|
||||
virtual ~FenceManager() = default;
|
||||
|
||||
/// Creates a Sync Point Fence Interface, does not create a backend fence if 'is_stubbed' is
|
||||
/// Creates a Fence Interface, does not create a backend fence if 'is_stubbed' is
|
||||
/// true
|
||||
virtual TFence CreateFence(u32 value, bool is_stubbed) = 0;
|
||||
/// Creates a Semaphore Fence Interface, does not create a backend fence if 'is_stubbed' is true
|
||||
virtual TFence CreateFence(u8* addr, u32 value, bool is_stubbed) = 0;
|
||||
virtual TFence CreateFence(bool is_stubbed) = 0;
|
||||
/// Queues a fence into the backend if the fence isn't stubbed.
|
||||
virtual void QueueFence(TFence& fence) = 0;
|
||||
/// Notifies that the backend fence has been signaled/reached in host GPU.
|
||||
|
@ -141,12 +115,10 @@ private:
|
|||
return;
|
||||
}
|
||||
PopAsyncFlushes();
|
||||
if (current_fence->IsSemaphore()) {
|
||||
char* address = reinterpret_cast<char*>(current_fence->GetAddress());
|
||||
const auto payload = current_fence->GetPayload();
|
||||
std::memcpy(address, &payload, sizeof(payload));
|
||||
} else {
|
||||
syncpoint_manager.IncrementHost(current_fence->GetPayload());
|
||||
auto operations = std::move(pending_operations.front());
|
||||
pending_operations.pop_front();
|
||||
for (auto& operation : operations) {
|
||||
operation();
|
||||
}
|
||||
PopFence();
|
||||
}
|
||||
|
@ -165,16 +137,20 @@ private:
|
|||
}
|
||||
|
||||
void PopAsyncFlushes() {
|
||||
std::scoped_lock lock{buffer_cache.mutex, texture_cache.mutex};
|
||||
texture_cache.PopAsyncFlushes();
|
||||
buffer_cache.PopAsyncFlushes();
|
||||
{
|
||||
std::scoped_lock lock{buffer_cache.mutex, texture_cache.mutex};
|
||||
texture_cache.PopAsyncFlushes();
|
||||
buffer_cache.PopAsyncFlushes();
|
||||
}
|
||||
query_cache.PopAsyncFlushes();
|
||||
}
|
||||
|
||||
void CommitAsyncFlushes() {
|
||||
std::scoped_lock lock{buffer_cache.mutex, texture_cache.mutex};
|
||||
texture_cache.CommitAsyncFlushes();
|
||||
buffer_cache.CommitAsyncFlushes();
|
||||
{
|
||||
std::scoped_lock lock{buffer_cache.mutex, texture_cache.mutex};
|
||||
texture_cache.CommitAsyncFlushes();
|
||||
buffer_cache.CommitAsyncFlushes();
|
||||
}
|
||||
query_cache.CommitAsyncFlushes();
|
||||
}
|
||||
|
||||
|
@ -183,7 +159,13 @@ private:
|
|||
fences.pop();
|
||||
}
|
||||
|
||||
void CommitOperations() {
|
||||
pending_operations.emplace_back(std::move(uncommitted_operations));
|
||||
}
|
||||
|
||||
std::queue<TFence> fences;
|
||||
std::deque<std::function<void()>> uncommitted_operations;
|
||||
std::deque<std::deque<std::function<void()>>> pending_operations;
|
||||
|
||||
DelayedDestructionRing<TFence, 6> delayed_destruction_ring;
|
||||
};
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue