core: Make use of [[nodiscard]] with the System class

Given this is a central class, we should flag cases where the return
value of some functions not being used is likely a bug.
This commit is contained in:
Lioncash 2020-11-18 02:06:42 -05:00
parent abda366362
commit bcaadac22c
4 changed files with 82 additions and 85 deletions

View file

@ -240,11 +240,11 @@ int main(int argc, char** argv) {
system.CurrentProcess()->GetTitleID(), false,
[](VideoCore::LoadCallbackStage, size_t value, size_t total) {});
system.Run();
void(system.Run());
while (emu_window->IsOpen()) {
std::this_thread::sleep_for(std::chrono::milliseconds(1));
}
system.Pause();
void(system.Pause());
system.Shutdown();
detached_tasks.WaitForAllTasks();