Vulkan: convert S8D24 <-> ABGR8
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59d2a38daa
commit
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5 changed files with 41 additions and 2 deletions
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@ -9,6 +9,7 @@
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#include "video_core/host_shaders/convert_d24s8_to_abgr8_frag_spv.h"
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#include "video_core/host_shaders/convert_depth_to_float_frag_spv.h"
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#include "video_core/host_shaders/convert_float_to_depth_frag_spv.h"
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#include "video_core/host_shaders/convert_s8d24_to_abgr8_frag_spv.h"
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#include "video_core/host_shaders/full_screen_triangle_vert_spv.h"
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#include "video_core/host_shaders/vulkan_blit_color_float_frag_spv.h"
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#include "video_core/host_shaders/vulkan_blit_depth_stencil_frag_spv.h"
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@ -370,6 +371,7 @@ BlitImageHelper::BlitImageHelper(const Device& device_, VKScheduler& scheduler_,
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convert_float_to_depth_frag(BuildShader(device, CONVERT_FLOAT_TO_DEPTH_FRAG_SPV)),
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convert_abgr8_to_d24s8_frag(BuildShader(device, CONVERT_ABGR8_TO_D24S8_FRAG_SPV)),
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convert_d24s8_to_abgr8_frag(BuildShader(device, CONVERT_D24S8_TO_ABGR8_FRAG_SPV)),
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convert_s8d24_to_abgr8_frag(BuildShader(device, CONVERT_S8D24_TO_ABGR8_FRAG_SPV)),
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linear_sampler(device.GetLogical().CreateSampler(SAMPLER_CREATE_INFO<VK_FILTER_LINEAR>)),
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nearest_sampler(device.GetLogical().CreateSampler(SAMPLER_CREATE_INFO<VK_FILTER_NEAREST>)) {
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if (device.IsExtShaderStencilExportSupported()) {
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@ -474,6 +476,13 @@ void BlitImageHelper::ConvertD24S8ToABGR8(const Framebuffer* dst_framebuffer,
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ConvertDepthStencil(*convert_d24s8_to_abgr8_pipeline, dst_framebuffer, src_image_view);
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}
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void BlitImageHelper::ConvertS8D24ToABGR8(const Framebuffer* dst_framebuffer,
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ImageView& src_image_view) {
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ConvertPipelineColorTargetEx(convert_s8d24_to_abgr8_pipeline, dst_framebuffer->RenderPass(),
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convert_s8d24_to_abgr8_frag);
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ConvertDepthStencil(*convert_s8d24_to_abgr8_pipeline, dst_framebuffer, src_image_view);
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}
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void BlitImageHelper::Convert(VkPipeline pipeline, const Framebuffer* dst_framebuffer,
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const ImageView& src_image_view) {
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const VkPipelineLayout layout = *one_texture_pipeline_layout;
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@ -56,6 +56,8 @@ public:
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void ConvertD24S8ToABGR8(const Framebuffer* dst_framebuffer, ImageView& src_image_view);
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void ConvertS8D24ToABGR8(const Framebuffer* dst_framebuffer, ImageView& src_image_view);
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private:
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void Convert(VkPipeline pipeline, const Framebuffer* dst_framebuffer,
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const ImageView& src_image_view);
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@ -99,6 +101,7 @@ private:
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vk::ShaderModule convert_float_to_depth_frag;
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vk::ShaderModule convert_abgr8_to_d24s8_frag;
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vk::ShaderModule convert_d24s8_to_abgr8_frag;
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vk::ShaderModule convert_s8d24_to_abgr8_frag;
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vk::Sampler linear_sampler;
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vk::Sampler nearest_sampler;
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@ -112,6 +115,7 @@ private:
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vk::Pipeline convert_r16_to_d16_pipeline;
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vk::Pipeline convert_abgr8_to_d24s8_pipeline;
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vk::Pipeline convert_d24s8_to_abgr8_pipeline;
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vk::Pipeline convert_s8d24_to_abgr8_pipeline;
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};
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} // namespace Vulkan
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@ -1067,10 +1067,12 @@ void TextureCacheRuntime::ConvertImage(Framebuffer* dst, ImageView& dst_view, Im
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}
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break;
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case PixelFormat::A8B8G8R8_UNORM:
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if (src_view.format == PixelFormat::S8_UINT_D24_UNORM ||
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src_view.format == PixelFormat::D24_UNORM_S8_UINT) {
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if (src_view.format == PixelFormat::S8_UINT_D24_UNORM) {
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return blit_image_helper.ConvertD24S8ToABGR8(dst, src_view);
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}
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if (src_view.format == PixelFormat::D24_UNORM_S8_UINT) {
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return blit_image_helper.ConvertS8D24ToABGR8(dst, src_view);
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}
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break;
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case PixelFormat::R32_FLOAT:
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if (src_view.format == PixelFormat::D32_FLOAT) {
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