rasterizer_accelerated: Add intermediary for GPU rasterizers

Add an intermediary class that implements common functions across GPU
accelerated rasterizers. This avoids code repetition on different
backends.
This commit is contained in:
ReinUsesLisp 2019-10-27 03:40:08 -03:00
parent 26f3e18c5c
commit bd2aff3e26
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5 changed files with 98 additions and 45 deletions

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// Copyright 2019 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <mutex>
#include <boost/icl/interval_map.hpp>
#include "common/common_types.h"
#include "video_core/rasterizer_interface.h"
namespace VideoCore {
/// Implements the shared part in GPU accelerated rasterizers in RasterizerInterface.
class RasterizerAccelerated : public RasterizerInterface {
public:
explicit RasterizerAccelerated();
~RasterizerAccelerated() override;
void UpdatePagesCachedCount(VAddr addr, u64 size, int delta) override;
private:
using CachedPageMap = boost::icl::interval_map<u64, int>;
CachedPageMap cached_pages;
std::mutex pages_mutex;
};
} // namespace VideoCore