Fixup EmuWindow interface and implementations thereof.
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221a9b023d
commit
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6 changed files with 128 additions and 77 deletions
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@ -2,6 +2,8 @@
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// Licensed under GPLv2
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// Refer to the license.txt file included.
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#include <GLFW/glfw3.h>
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#include "common/common.h"
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#include "video_core/video_core.h"
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@ -10,22 +12,21 @@
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#include "citra/emu_window/emu_window_glfw.h"
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EmuWindow_GLFW* EmuWindow_GLFW::GetEmuWindow(GLFWwindow* win) {
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return static_cast<EmuWindow_GLFW*>(glfwGetWindowUserPointer(win));
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}
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/// Called by GLFW when a key event occurs
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void EmuWindow_GLFW::OnKeyEvent(GLFWwindow* win, int key, int scancode, int action, int mods) {
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if (!VideoCore::g_emu_window) {
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return;
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}
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int keyboard_id = ((EmuWindow_GLFW*)VideoCore::g_emu_window)->keyboard_id;
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int keyboard_id = GetEmuWindow(win)->keyboard_id;
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if (action == GLFW_PRESS) {
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EmuWindow::KeyPressed({key, keyboard_id});
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}
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if (action == GLFW_RELEASE) {
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} else if (action == GLFW_RELEASE) {
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EmuWindow::KeyReleased({key, keyboard_id});
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}
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HID_User::PadUpdateComplete();
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}
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@ -34,8 +35,18 @@ const bool EmuWindow_GLFW::IsOpen() {
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return glfwWindowShouldClose(m_render_window) == 0;
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}
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void EmuWindow_GLFW::GetFramebufferSize(int* fbWidth, int* fbHeight) {
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glfwGetFramebufferSize(m_render_window, fbWidth, fbHeight);
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void EmuWindow_GLFW::OnFramebufferResizeEvent(GLFWwindow* win, int width, int height) {
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_dbg_assert_(GUI, width > 0);
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_dbg_assert_(GUI, height > 0);
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GetEmuWindow(win)->NotifyFramebufferSizeChanged(std::pair<unsigned,unsigned>(width, height));
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}
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void EmuWindow_GLFW::OnClientAreaResizeEvent(GLFWwindow* win, int width, int height) {
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_dbg_assert_(GUI, width > 0);
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_dbg_assert_(GUI, height > 0);
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GetEmuWindow(win)->NotifyClientAreaSizeChanged(std::pair<unsigned,unsigned>(width, height));
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}
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/// EmuWindow_GLFW constructor
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@ -54,20 +65,30 @@ EmuWindow_GLFW::EmuWindow_GLFW() {
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// GLFW on OSX requires these window hints to be set to create a 3.2+ GL context.
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glfwWindowHint(GLFW_OPENGL_FORWARD_COMPAT, GL_TRUE);
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glfwWindowHint(GLFW_OPENGL_PROFILE, GLFW_OPENGL_CORE_PROFILE);
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m_render_window = glfwCreateWindow(VideoCore::kScreenTopWidth,
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(VideoCore::kScreenTopHeight + VideoCore::kScreenBottomHeight),
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m_window_title.c_str(), NULL, NULL);
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GetWindowTitle().c_str(), NULL, NULL);
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if (m_render_window == NULL) {
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printf("Failed to create GLFW window! Exiting...");
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exit(1);
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}
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// Setup callbacks
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glfwSetWindowUserPointer(m_render_window, this);
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glfwSetKeyCallback(m_render_window, OnKeyEvent);
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glfwSetWindowUserPointer(m_render_window, this);
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// Notify base interface about window state
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int width, height;
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glfwGetFramebufferSize(m_render_window, &width, &height);
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OnFramebufferResizeEvent(m_render_window, width, height);
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glfwGetWindowSize(m_render_window, &width, &height);
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OnClientAreaResizeEvent(m_render_window, width, height);
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// Setup callbacks
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glfwSetKeyCallback(m_render_window, OnKeyEvent);
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glfwSetFramebufferSizeCallback(m_render_window, OnFramebufferResizeEvent);
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glfwSetWindowSizeCallback(m_render_window, OnClientAreaResizeEvent);
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DoneCurrent();
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}
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