core_timing: Convert core timing into a class
Gets rid of the largest set of mutable global state within the core. This also paves a way for eliminating usages of GetInstance() on the System class as a follow-up. Note that no behavioral changes have been made, and this simply extracts the functionality into a class. This also has the benefit of making dependencies on the core timing functionality explicit within the relevant interfaces.
This commit is contained in:
parent
fcc3aa0bbf
commit
bd983414f6
53 changed files with 536 additions and 400 deletions
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@ -86,11 +86,11 @@ static void ThreadWakeupCallback(u64 thread_handle, [[maybe_unused]] int cycles_
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}
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struct KernelCore::Impl {
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void Initialize(KernelCore& kernel) {
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void Initialize(KernelCore& kernel, Core::Timing::CoreTiming& core_timing) {
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Shutdown();
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InitializeSystemResourceLimit(kernel);
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InitializeThreads();
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InitializeThreads(core_timing);
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}
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void Shutdown() {
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@ -122,9 +122,9 @@ struct KernelCore::Impl {
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ASSERT(system_resource_limit->SetLimitValue(ResourceType::Sessions, 900).IsSuccess());
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}
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void InitializeThreads() {
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void InitializeThreads(Core::Timing::CoreTiming& core_timing) {
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thread_wakeup_event_type =
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Core::Timing::RegisterEvent("ThreadWakeupCallback", ThreadWakeupCallback);
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core_timing.RegisterEvent("ThreadWakeupCallback", ThreadWakeupCallback);
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}
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std::atomic<u32> next_object_id{0};
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@ -152,8 +152,8 @@ KernelCore::~KernelCore() {
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Shutdown();
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}
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void KernelCore::Initialize() {
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impl->Initialize(*this);
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void KernelCore::Initialize(Core::Timing::CoreTiming& core_timing) {
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impl->Initialize(*this, core_timing);
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}
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void KernelCore::Shutdown() {
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@ -12,8 +12,9 @@ template <typename T>
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class ResultVal;
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namespace Core::Timing {
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class CoreTiming;
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struct EventType;
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}
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} // namespace Core::Timing
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namespace Kernel {
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@ -39,7 +40,11 @@ public:
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KernelCore& operator=(KernelCore&&) = delete;
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/// Resets the kernel to a clean slate for use.
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void Initialize();
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///
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/// @param core_timing CoreTiming instance used to create any necessary
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/// kernel-specific callback events.
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///
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void Initialize(Core::Timing::CoreTiming& core_timing);
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/// Clears all resources in use by the kernel instance.
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void Shutdown();
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@ -111,7 +111,7 @@ void Scheduler::SwitchContext(Thread* new_thread) {
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void Scheduler::UpdateLastContextSwitchTime(Thread* thread, Process* process) {
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const u64 prev_switch_ticks = last_context_switch_time;
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const u64 most_recent_switch_ticks = Core::Timing::GetTicks();
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const u64 most_recent_switch_ticks = Core::System::GetInstance().CoreTiming().GetTicks();
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const u64 update_ticks = most_recent_switch_ticks - prev_switch_ticks;
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if (thread != nullptr) {
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@ -918,6 +918,7 @@ static ResultCode GetInfo(u64* result, u64 info_id, u64 handle, u64 info_sub_id)
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}
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const auto& system = Core::System::GetInstance();
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const auto& core_timing = system.CoreTiming();
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const auto& scheduler = system.CurrentScheduler();
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const auto* const current_thread = scheduler.GetCurrentThread();
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const bool same_thread = current_thread == thread;
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@ -927,9 +928,9 @@ static ResultCode GetInfo(u64* result, u64 info_id, u64 handle, u64 info_sub_id)
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if (same_thread && info_sub_id == 0xFFFFFFFFFFFFFFFF) {
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const u64 thread_ticks = current_thread->GetTotalCPUTimeTicks();
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out_ticks = thread_ticks + (Core::Timing::GetTicks() - prev_ctx_ticks);
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out_ticks = thread_ticks + (core_timing.GetTicks() - prev_ctx_ticks);
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} else if (same_thread && info_sub_id == system.CurrentCoreIndex()) {
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out_ticks = Core::Timing::GetTicks() - prev_ctx_ticks;
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out_ticks = core_timing.GetTicks() - prev_ctx_ticks;
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}
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*result = out_ticks;
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@ -1546,10 +1547,11 @@ static ResultCode SignalToAddress(VAddr address, u32 type, s32 value, s32 num_to
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static u64 GetSystemTick() {
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LOG_TRACE(Kernel_SVC, "called");
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const u64 result{Core::Timing::GetTicks()};
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auto& core_timing = Core::System::GetInstance().CoreTiming();
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const u64 result{core_timing.GetTicks()};
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// Advance time to defeat dumb games that busy-wait for the frame to end.
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Core::Timing::AddTicks(400);
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core_timing.AddTicks(400);
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return result;
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}
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@ -43,7 +43,8 @@ Thread::~Thread() = default;
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void Thread::Stop() {
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// Cancel any outstanding wakeup events for this thread
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Core::Timing::UnscheduleEvent(kernel.ThreadWakeupCallbackEventType(), callback_handle);
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Core::System::GetInstance().CoreTiming().UnscheduleEvent(kernel.ThreadWakeupCallbackEventType(),
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callback_handle);
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kernel.ThreadWakeupCallbackHandleTable().Close(callback_handle);
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callback_handle = 0;
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@ -85,13 +86,14 @@ void Thread::WakeAfterDelay(s64 nanoseconds) {
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// This function might be called from any thread so we have to be cautious and use the
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// thread-safe version of ScheduleEvent.
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Core::Timing::ScheduleEventThreadsafe(Core::Timing::nsToCycles(nanoseconds),
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kernel.ThreadWakeupCallbackEventType(), callback_handle);
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Core::System::GetInstance().CoreTiming().ScheduleEventThreadsafe(
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Core::Timing::nsToCycles(nanoseconds), kernel.ThreadWakeupCallbackEventType(),
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callback_handle);
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}
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void Thread::CancelWakeupTimer() {
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Core::Timing::UnscheduleEventThreadsafe(kernel.ThreadWakeupCallbackEventType(),
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callback_handle);
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Core::System::GetInstance().CoreTiming().UnscheduleEventThreadsafe(
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kernel.ThreadWakeupCallbackEventType(), callback_handle);
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}
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static std::optional<s32> GetNextProcessorId(u64 mask) {
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@ -190,6 +192,7 @@ ResultVal<SharedPtr<Thread>> Thread::Create(KernelCore& kernel, std::string name
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return ResultCode(-1);
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}
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auto& system = Core::System::GetInstance();
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SharedPtr<Thread> thread(new Thread(kernel));
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thread->thread_id = kernel.CreateNewThreadID();
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@ -198,7 +201,7 @@ ResultVal<SharedPtr<Thread>> Thread::Create(KernelCore& kernel, std::string name
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thread->stack_top = stack_top;
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thread->tpidr_el0 = 0;
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thread->nominal_priority = thread->current_priority = priority;
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thread->last_running_ticks = Core::Timing::GetTicks();
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thread->last_running_ticks = system.CoreTiming().GetTicks();
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thread->processor_id = processor_id;
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thread->ideal_core = processor_id;
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thread->affinity_mask = 1ULL << processor_id;
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@ -209,7 +212,7 @@ ResultVal<SharedPtr<Thread>> Thread::Create(KernelCore& kernel, std::string name
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thread->name = std::move(name);
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thread->callback_handle = kernel.ThreadWakeupCallbackHandleTable().Create(thread).Unwrap();
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thread->owner_process = &owner_process;
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thread->scheduler = &Core::System::GetInstance().Scheduler(processor_id);
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thread->scheduler = &system.Scheduler(processor_id);
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thread->scheduler->AddThread(thread, priority);
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thread->tls_address = thread->owner_process->MarkNextAvailableTLSSlotAsUsed(*thread);
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@ -258,7 +261,7 @@ void Thread::SetStatus(ThreadStatus new_status) {
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}
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if (status == ThreadStatus::Running) {
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last_running_ticks = Core::Timing::GetTicks();
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last_running_ticks = Core::System::GetInstance().CoreTiming().GetTicks();
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}
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status = new_status;
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@ -68,12 +68,12 @@ public:
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RegisterHandlers(functions);
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// This is the event handle used to check if the audio buffer was released
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auto& kernel = Core::System::GetInstance().Kernel();
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buffer_event = Kernel::WritableEvent::CreateEventPair(kernel, Kernel::ResetType::Sticky,
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"IAudioOutBufferReleased");
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auto& system = Core::System::GetInstance();
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buffer_event = Kernel::WritableEvent::CreateEventPair(
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system.Kernel(), Kernel::ResetType::Sticky, "IAudioOutBufferReleased");
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stream = audio_core.OpenStream(audio_params.sample_rate, audio_params.channel_count,
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std::move(unique_name),
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stream = audio_core.OpenStream(system.CoreTiming(), audio_params.sample_rate,
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audio_params.channel_count, std::move(unique_name),
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[=]() { buffer_event.writable->Signal(); });
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}
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@ -42,10 +42,11 @@ public:
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// clang-format on
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RegisterHandlers(functions);
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auto& kernel = Core::System::GetInstance().Kernel();
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system_event = Kernel::WritableEvent::CreateEventPair(kernel, Kernel::ResetType::Sticky,
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"IAudioRenderer:SystemEvent");
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renderer = std::make_unique<AudioCore::AudioRenderer>(audren_params, system_event.writable);
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auto& system = Core::System::GetInstance();
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system_event = Kernel::WritableEvent::CreateEventPair(
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system.Kernel(), Kernel::ResetType::Sticky, "IAudioRenderer:SystemEvent");
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renderer = std::make_unique<AudioCore::AudioRenderer>(system.CoreTiming(), audren_params,
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system_event.writable);
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}
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private:
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@ -7,6 +7,10 @@
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#include "common/common_types.h"
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#include "common/swap.h"
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namespace Core::Timing {
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class CoreTiming;
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}
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namespace Service::HID {
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class ControllerBase {
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public:
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virtual void OnRelease() = 0;
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// When the controller is requesting an update for the shared memory
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virtual void OnUpdate(u8* data, std::size_t size) = 0;
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virtual void OnUpdate(const Core::Timing::CoreTiming& core_timing, u8* data,
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std::size_t size) = 0;
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// Called when input devices should be loaded
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virtual void OnLoadInputDevices() = 0;
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@ -21,8 +21,9 @@ void Controller_DebugPad::OnInit() {}
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void Controller_DebugPad::OnRelease() {}
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void Controller_DebugPad::OnUpdate(u8* data, std::size_t size) {
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shared_memory.header.timestamp = Core::Timing::GetTicks();
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void Controller_DebugPad::OnUpdate(const Core::Timing::CoreTiming& core_timing, u8* data,
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std::size_t size) {
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shared_memory.header.timestamp = core_timing.GetTicks();
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shared_memory.header.total_entry_count = 17;
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if (!IsControllerActivated()) {
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@ -26,7 +26,7 @@ public:
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void OnRelease() override;
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// When the controller is requesting an update for the shared memory
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void OnUpdate(u8* data, std::size_t size) override;
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void OnUpdate(const Core::Timing::CoreTiming& core_timing, u8* data, std::size_t size) override;
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// Called when input devices should be loaded
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void OnLoadInputDevices() override;
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@ -17,8 +17,9 @@ void Controller_Gesture::OnInit() {}
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void Controller_Gesture::OnRelease() {}
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void Controller_Gesture::OnUpdate(u8* data, std::size_t size) {
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shared_memory.header.timestamp = Core::Timing::GetTicks();
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void Controller_Gesture::OnUpdate(const Core::Timing::CoreTiming& core_timing, u8* data,
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std::size_t size) {
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shared_memory.header.timestamp = core_timing.GetTicks();
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shared_memory.header.total_entry_count = 17;
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if (!IsControllerActivated()) {
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@ -22,7 +22,7 @@ public:
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void OnRelease() override;
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// When the controller is requesting an update for the shared memory
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void OnUpdate(u8* data, size_t size) override;
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void OnUpdate(const Core::Timing::CoreTiming& core_timing, u8* data, size_t size) override;
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// Called when input devices should be loaded
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void OnLoadInputDevices() override;
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@ -19,8 +19,9 @@ void Controller_Keyboard::OnInit() {}
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void Controller_Keyboard::OnRelease() {}
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void Controller_Keyboard::OnUpdate(u8* data, std::size_t size) {
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shared_memory.header.timestamp = Core::Timing::GetTicks();
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void Controller_Keyboard::OnUpdate(const Core::Timing::CoreTiming& core_timing, u8* data,
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std::size_t size) {
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shared_memory.header.timestamp = core_timing.GetTicks();
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shared_memory.header.total_entry_count = 17;
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if (!IsControllerActivated()) {
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void OnRelease() override;
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// When the controller is requesting an update for the shared memory
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void OnUpdate(u8* data, std::size_t size) override;
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void OnUpdate(const Core::Timing::CoreTiming& core_timing, u8* data, std::size_t size) override;
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// Called when input devices should be loaded
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void OnLoadInputDevices() override;
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@ -17,8 +17,9 @@ Controller_Mouse::~Controller_Mouse() = default;
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void Controller_Mouse::OnInit() {}
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void Controller_Mouse::OnRelease() {}
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void Controller_Mouse::OnUpdate(u8* data, std::size_t size) {
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shared_memory.header.timestamp = Core::Timing::GetTicks();
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void Controller_Mouse::OnUpdate(const Core::Timing::CoreTiming& core_timing, u8* data,
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std::size_t size) {
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shared_memory.header.timestamp = core_timing.GetTicks();
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shared_memory.header.total_entry_count = 17;
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if (!IsControllerActivated()) {
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void OnRelease() override;
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// When the controller is requesting an update for the shared memory
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void OnUpdate(u8* data, std::size_t size) override;
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void OnUpdate(const Core::Timing::CoreTiming& core_timing, u8* data, std::size_t size) override;
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// Called when input devices should be loaded
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void OnLoadInputDevices() override;
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@ -288,7 +288,8 @@ void Controller_NPad::RequestPadStateUpdate(u32 npad_id) {
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rstick_entry.y = static_cast<s32>(stick_r_y_f * HID_JOYSTICK_MAX);
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}
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void Controller_NPad::OnUpdate(u8* data, std::size_t data_len) {
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void Controller_NPad::OnUpdate(const Core::Timing::CoreTiming& core_timing, u8* data,
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std::size_t data_len) {
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if (!IsControllerActivated())
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return;
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for (std::size_t i = 0; i < shared_memory_entries.size(); i++) {
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const auto& last_entry =
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main_controller->npad[main_controller->common.last_entry_index];
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main_controller->common.timestamp = Core::Timing::GetTicks();
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main_controller->common.timestamp = core_timing.GetTicks();
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main_controller->common.last_entry_index =
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(main_controller->common.last_entry_index + 1) % 17;
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void OnRelease() override;
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// When the controller is requesting an update for the shared memory
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void OnUpdate(u8* data, std::size_t size) override;
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void OnUpdate(const Core::Timing::CoreTiming& core_timing, u8* data, std::size_t size) override;
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// Called when input devices should be loaded
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void OnLoadInputDevices() override;
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@ -16,13 +16,14 @@ void Controller_Stubbed::OnInit() {}
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void Controller_Stubbed::OnRelease() {}
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void Controller_Stubbed::OnUpdate(u8* data, std::size_t size) {
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void Controller_Stubbed::OnUpdate(const Core::Timing::CoreTiming& core_timing, u8* data,
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std::size_t size) {
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if (!smart_update) {
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return;
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}
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CommonHeader header{};
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header.timestamp = Core::Timing::GetTicks();
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header.timestamp = core_timing.GetTicks();
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header.total_entry_count = 17;
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header.entry_count = 0;
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header.last_entry_index = 0;
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void OnRelease() override;
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// When the controller is requesting an update for the shared memory
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void OnUpdate(u8* data, std::size_t size) override;
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void OnUpdate(const Core::Timing::CoreTiming& core_timing, u8* data, std::size_t size) override;
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// Called when input devices should be loaded
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void OnLoadInputDevices() override;
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@ -20,8 +20,9 @@ void Controller_Touchscreen::OnInit() {}
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void Controller_Touchscreen::OnRelease() {}
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void Controller_Touchscreen::OnUpdate(u8* data, std::size_t size) {
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shared_memory.header.timestamp = Core::Timing::GetTicks();
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void Controller_Touchscreen::OnUpdate(const Core::Timing::CoreTiming& core_timing, u8* data,
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std::size_t size) {
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shared_memory.header.timestamp = core_timing.GetTicks();
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shared_memory.header.total_entry_count = 17;
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if (!IsControllerActivated()) {
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@ -48,7 +49,7 @@ void Controller_Touchscreen::OnUpdate(u8* data, std::size_t size) {
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touch_entry.diameter_x = Settings::values.touchscreen.diameter_x;
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touch_entry.diameter_y = Settings::values.touchscreen.diameter_y;
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touch_entry.rotation_angle = Settings::values.touchscreen.rotation_angle;
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const u64 tick = Core::Timing::GetTicks();
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const u64 tick = core_timing.GetTicks();
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touch_entry.delta_time = tick - last_touch;
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last_touch = tick;
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touch_entry.finger = Settings::values.touchscreen.finger;
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void OnRelease() override;
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// When the controller is requesting an update for the shared memory
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void OnUpdate(u8* data, std::size_t size) override;
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void OnUpdate(const Core::Timing::CoreTiming& core_timing, u8* data, std::size_t size) override;
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// Called when input devices should be loaded
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void OnLoadInputDevices() override;
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@ -17,9 +17,10 @@ void Controller_XPad::OnInit() {}
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void Controller_XPad::OnRelease() {}
|
||||
|
||||
void Controller_XPad::OnUpdate(u8* data, std::size_t size) {
|
||||
void Controller_XPad::OnUpdate(const Core::Timing::CoreTiming& core_timing, u8* data,
|
||||
std::size_t size) {
|
||||
for (auto& xpad_entry : shared_memory.shared_memory_entries) {
|
||||
xpad_entry.header.timestamp = Core::Timing::GetTicks();
|
||||
xpad_entry.header.timestamp = core_timing.GetTicks();
|
||||
xpad_entry.header.total_entry_count = 17;
|
||||
|
||||
if (!IsControllerActivated()) {
|
||||
|
|
|
@ -22,7 +22,7 @@ public:
|
|||
void OnRelease() override;
|
||||
|
||||
// When the controller is requesting an update for the shared memory
|
||||
void OnUpdate(u8* data, std::size_t size) override;
|
||||
void OnUpdate(const Core::Timing::CoreTiming& core_timing, u8* data, std::size_t size) override;
|
||||
|
||||
// Called when input devices should be loaded
|
||||
void OnLoadInputDevices() override;
|
||||
|
|
|
@ -73,13 +73,15 @@ IAppletResource::IAppletResource() : ServiceFramework("IAppletResource") {
|
|||
GetController<Controller_Stubbed>(HidController::Unknown3).SetCommonHeaderOffset(0x5000);
|
||||
|
||||
// Register update callbacks
|
||||
pad_update_event = Core::Timing::RegisterEvent(
|
||||
"HID::UpdatePadCallback",
|
||||
[this](u64 userdata, int cycles_late) { UpdateControllers(userdata, cycles_late); });
|
||||
auto& core_timing = Core::System::GetInstance().CoreTiming();
|
||||
pad_update_event =
|
||||
core_timing.RegisterEvent("HID::UpdatePadCallback", [this](u64 userdata, int cycles_late) {
|
||||
UpdateControllers(userdata, cycles_late);
|
||||
});
|
||||
|
||||
// TODO(shinyquagsire23): Other update callbacks? (accel, gyro?)
|
||||
|
||||
Core::Timing::ScheduleEvent(pad_update_ticks, pad_update_event);
|
||||
core_timing.ScheduleEvent(pad_update_ticks, pad_update_event);
|
||||
|
||||
ReloadInputDevices();
|
||||
}
|
||||
|
@ -93,7 +95,7 @@ void IAppletResource::DeactivateController(HidController controller) {
|
|||
}
|
||||
|
||||
IAppletResource ::~IAppletResource() {
|
||||
Core::Timing::UnscheduleEvent(pad_update_event, 0);
|
||||
Core::System::GetInstance().CoreTiming().UnscheduleEvent(pad_update_event, 0);
|
||||
}
|
||||
|
||||
void IAppletResource::GetSharedMemoryHandle(Kernel::HLERequestContext& ctx) {
|
||||
|
@ -105,15 +107,17 @@ void IAppletResource::GetSharedMemoryHandle(Kernel::HLERequestContext& ctx) {
|
|||
}
|
||||
|
||||
void IAppletResource::UpdateControllers(u64 userdata, int cycles_late) {
|
||||
auto& core_timing = Core::System::GetInstance().CoreTiming();
|
||||
|
||||
const bool should_reload = Settings::values.is_device_reload_pending.exchange(false);
|
||||
for (const auto& controller : controllers) {
|
||||
if (should_reload) {
|
||||
controller->OnLoadInputDevices();
|
||||
}
|
||||
controller->OnUpdate(shared_mem->GetPointer(), SHARED_MEMORY_SIZE);
|
||||
controller->OnUpdate(core_timing, shared_mem->GetPointer(), SHARED_MEMORY_SIZE);
|
||||
}
|
||||
|
||||
Core::Timing::ScheduleEvent(pad_update_ticks - cycles_late, pad_update_event);
|
||||
core_timing.ScheduleEvent(pad_update_ticks - cycles_late, pad_update_event);
|
||||
}
|
||||
|
||||
class IActiveVibrationDeviceList final : public ServiceFramework<IActiveVibrationDeviceList> {
|
||||
|
|
|
@ -98,7 +98,7 @@ void IRS::GetImageTransferProcessorState(Kernel::HLERequestContext& ctx) {
|
|||
|
||||
IPC::ResponseBuilder rb{ctx, 5};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.PushRaw<u64>(Core::Timing::GetTicks());
|
||||
rb.PushRaw<u64>(Core::System::GetInstance().CoreTiming().GetTicks());
|
||||
rb.PushRaw<u32>(0);
|
||||
}
|
||||
|
||||
|
|
|
@ -5,6 +5,7 @@
|
|||
#include <cstring>
|
||||
#include "common/assert.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "core/core.h"
|
||||
#include "core/core_timing.h"
|
||||
#include "core/core_timing_util.h"
|
||||
#include "core/hle/service/nvdrv/devices/nvhost_ctrl_gpu.h"
|
||||
|
@ -184,7 +185,7 @@ u32 nvhost_ctrl_gpu::GetGpuTime(const std::vector<u8>& input, std::vector<u8>& o
|
|||
|
||||
IoctlGetGpuTime params{};
|
||||
std::memcpy(¶ms, input.data(), input.size());
|
||||
params.gpu_time = Core::Timing::cyclesToNs(Core::Timing::GetTicks());
|
||||
params.gpu_time = Core::Timing::cyclesToNs(Core::System::GetInstance().CoreTiming().GetTicks());
|
||||
std::memcpy(output.data(), ¶ms, output.size());
|
||||
return 0;
|
||||
}
|
||||
|
|
|
@ -27,19 +27,19 @@ namespace Service::NVFlinger {
|
|||
constexpr std::size_t SCREEN_REFRESH_RATE = 60;
|
||||
constexpr u64 frame_ticks = static_cast<u64>(Core::Timing::BASE_CLOCK_RATE / SCREEN_REFRESH_RATE);
|
||||
|
||||
NVFlinger::NVFlinger() {
|
||||
NVFlinger::NVFlinger(Core::Timing::CoreTiming& core_timing) : core_timing{core_timing} {
|
||||
// Schedule the screen composition events
|
||||
composition_event =
|
||||
Core::Timing::RegisterEvent("ScreenComposition", [this](u64 userdata, int cycles_late) {
|
||||
core_timing.RegisterEvent("ScreenComposition", [this](u64 userdata, int cycles_late) {
|
||||
Compose();
|
||||
Core::Timing::ScheduleEvent(frame_ticks - cycles_late, composition_event);
|
||||
this->core_timing.ScheduleEvent(frame_ticks - cycles_late, composition_event);
|
||||
});
|
||||
|
||||
Core::Timing::ScheduleEvent(frame_ticks, composition_event);
|
||||
core_timing.ScheduleEvent(frame_ticks, composition_event);
|
||||
}
|
||||
|
||||
NVFlinger::~NVFlinger() {
|
||||
Core::Timing::UnscheduleEvent(composition_event, 0);
|
||||
core_timing.UnscheduleEvent(composition_event, 0);
|
||||
}
|
||||
|
||||
void NVFlinger::SetNVDrvInstance(std::shared_ptr<Nvidia::Module> instance) {
|
||||
|
|
|
@ -15,8 +15,9 @@
|
|||
#include "core/hle/kernel/object.h"
|
||||
|
||||
namespace Core::Timing {
|
||||
class CoreTiming;
|
||||
struct EventType;
|
||||
}
|
||||
} // namespace Core::Timing
|
||||
|
||||
namespace Kernel {
|
||||
class ReadableEvent;
|
||||
|
@ -52,7 +53,7 @@ struct Display {
|
|||
|
||||
class NVFlinger final {
|
||||
public:
|
||||
NVFlinger();
|
||||
explicit NVFlinger(Core::Timing::CoreTiming& core_timing);
|
||||
~NVFlinger();
|
||||
|
||||
/// Sets the NVDrv module instance to use to send buffers to the GPU.
|
||||
|
@ -117,6 +118,9 @@ private:
|
|||
|
||||
/// Event that handles screen composition.
|
||||
Core::Timing::EventType* composition_event;
|
||||
|
||||
/// Core timing instance for registering/unregistering the composition event.
|
||||
Core::Timing::CoreTiming& core_timing;
|
||||
};
|
||||
|
||||
} // namespace Service::NVFlinger
|
||||
|
|
|
@ -194,10 +194,11 @@ ResultCode ServiceFrameworkBase::HandleSyncRequest(Kernel::HLERequestContext& co
|
|||
// Module interface
|
||||
|
||||
/// Initialize ServiceManager
|
||||
void Init(std::shared_ptr<SM::ServiceManager>& sm, FileSys::VfsFilesystem& vfs) {
|
||||
void Init(std::shared_ptr<SM::ServiceManager>& sm, Core::System& system,
|
||||
FileSys::VfsFilesystem& vfs) {
|
||||
// NVFlinger needs to be accessed by several services like Vi and AppletOE so we instantiate it
|
||||
// here and pass it into the respective InstallInterfaces functions.
|
||||
auto nv_flinger = std::make_shared<NVFlinger::NVFlinger>();
|
||||
auto nv_flinger = std::make_shared<NVFlinger::NVFlinger>(system.CoreTiming());
|
||||
|
||||
SM::ServiceManager::InstallInterfaces(sm);
|
||||
|
||||
|
|
|
@ -14,6 +14,14 @@
|
|||
////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// Namespace Service
|
||||
|
||||
namespace Core {
|
||||
class System;
|
||||
}
|
||||
|
||||
namespace FileSys {
|
||||
class VfsFilesystem;
|
||||
}
|
||||
|
||||
namespace Kernel {
|
||||
class ClientPort;
|
||||
class ServerPort;
|
||||
|
@ -21,10 +29,6 @@ class ServerSession;
|
|||
class HLERequestContext;
|
||||
} // namespace Kernel
|
||||
|
||||
namespace FileSys {
|
||||
class VfsFilesystem;
|
||||
}
|
||||
|
||||
namespace Service {
|
||||
|
||||
namespace SM {
|
||||
|
@ -178,7 +182,8 @@ private:
|
|||
};
|
||||
|
||||
/// Initialize ServiceManager
|
||||
void Init(std::shared_ptr<SM::ServiceManager>& sm, FileSys::VfsFilesystem& vfs);
|
||||
void Init(std::shared_ptr<SM::ServiceManager>& sm, Core::System& system,
|
||||
FileSys::VfsFilesystem& vfs);
|
||||
|
||||
/// Shutdown ServiceManager
|
||||
void Shutdown();
|
||||
|
|
|
@ -5,6 +5,7 @@
|
|||
#include <chrono>
|
||||
#include <ctime>
|
||||
#include "common/logging/log.h"
|
||||
#include "core/core.h"
|
||||
#include "core/core_timing.h"
|
||||
#include "core/core_timing_util.h"
|
||||
#include "core/hle/ipc_helpers.h"
|
||||
|
@ -106,8 +107,9 @@ private:
|
|||
void GetCurrentTimePoint(Kernel::HLERequestContext& ctx) {
|
||||
LOG_DEBUG(Service_Time, "called");
|
||||
|
||||
const auto& core_timing = Core::System::GetInstance().CoreTiming();
|
||||
const SteadyClockTimePoint steady_clock_time_point{
|
||||
Core::Timing::cyclesToMs(Core::Timing::GetTicks()) / 1000};
|
||||
Core::Timing::cyclesToMs(core_timing.GetTicks()) / 1000};
|
||||
IPC::ResponseBuilder rb{ctx, (sizeof(SteadyClockTimePoint) / 4) + 2};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.PushRaw(steady_clock_time_point);
|
||||
|
@ -281,8 +283,9 @@ void Module::Interface::GetClockSnapshot(Kernel::HLERequestContext& ctx) {
|
|||
return;
|
||||
}
|
||||
|
||||
const auto& core_timing = Core::System::GetInstance().CoreTiming();
|
||||
const SteadyClockTimePoint steady_clock_time_point{
|
||||
Core::Timing::cyclesToMs(Core::Timing::GetTicks()) / 1000, {}};
|
||||
Core::Timing::cyclesToMs(core_timing.GetTicks()) / 1000, {}};
|
||||
|
||||
CalendarTime calendar_time{};
|
||||
calendar_time.year = tm->tm_year + 1900;
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue