core_timing: Convert core timing into a class

Gets rid of the largest set of mutable global state within the core.
This also paves a way for eliminating usages of GetInstance() on the
System class as a follow-up.

Note that no behavioral changes have been made, and this simply extracts
the functionality into a class. This also has the benefit of making
dependencies on the core timing functionality explicit within the
relevant interfaces.
This commit is contained in:
Lioncash 2019-02-14 12:42:58 -05:00
parent fcc3aa0bbf
commit bd983414f6
53 changed files with 536 additions and 400 deletions

View file

@ -918,6 +918,7 @@ static ResultCode GetInfo(u64* result, u64 info_id, u64 handle, u64 info_sub_id)
}
const auto& system = Core::System::GetInstance();
const auto& core_timing = system.CoreTiming();
const auto& scheduler = system.CurrentScheduler();
const auto* const current_thread = scheduler.GetCurrentThread();
const bool same_thread = current_thread == thread;
@ -927,9 +928,9 @@ static ResultCode GetInfo(u64* result, u64 info_id, u64 handle, u64 info_sub_id)
if (same_thread && info_sub_id == 0xFFFFFFFFFFFFFFFF) {
const u64 thread_ticks = current_thread->GetTotalCPUTimeTicks();
out_ticks = thread_ticks + (Core::Timing::GetTicks() - prev_ctx_ticks);
out_ticks = thread_ticks + (core_timing.GetTicks() - prev_ctx_ticks);
} else if (same_thread && info_sub_id == system.CurrentCoreIndex()) {
out_ticks = Core::Timing::GetTicks() - prev_ctx_ticks;
out_ticks = core_timing.GetTicks() - prev_ctx_ticks;
}
*result = out_ticks;
@ -1546,10 +1547,11 @@ static ResultCode SignalToAddress(VAddr address, u32 type, s32 value, s32 num_to
static u64 GetSystemTick() {
LOG_TRACE(Kernel_SVC, "called");
const u64 result{Core::Timing::GetTicks()};
auto& core_timing = Core::System::GetInstance().CoreTiming();
const u64 result{core_timing.GetTicks()};
// Advance time to defeat dumb games that busy-wait for the frame to end.
Core::Timing::AddTicks(400);
core_timing.AddTicks(400);
return result;
}