core_timing: Convert core timing into a class
Gets rid of the largest set of mutable global state within the core. This also paves a way for eliminating usages of GetInstance() on the System class as a follow-up. Note that no behavioral changes have been made, and this simply extracts the functionality into a class. This also has the benefit of making dependencies on the core timing functionality explicit within the relevant interfaces.
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53 changed files with 536 additions and 400 deletions
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@ -68,12 +68,12 @@ public:
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RegisterHandlers(functions);
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// This is the event handle used to check if the audio buffer was released
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auto& kernel = Core::System::GetInstance().Kernel();
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buffer_event = Kernel::WritableEvent::CreateEventPair(kernel, Kernel::ResetType::Sticky,
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"IAudioOutBufferReleased");
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auto& system = Core::System::GetInstance();
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buffer_event = Kernel::WritableEvent::CreateEventPair(
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system.Kernel(), Kernel::ResetType::Sticky, "IAudioOutBufferReleased");
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stream = audio_core.OpenStream(audio_params.sample_rate, audio_params.channel_count,
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std::move(unique_name),
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stream = audio_core.OpenStream(system.CoreTiming(), audio_params.sample_rate,
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audio_params.channel_count, std::move(unique_name),
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[=]() { buffer_event.writable->Signal(); });
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}
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@ -42,10 +42,11 @@ public:
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// clang-format on
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RegisterHandlers(functions);
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auto& kernel = Core::System::GetInstance().Kernel();
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system_event = Kernel::WritableEvent::CreateEventPair(kernel, Kernel::ResetType::Sticky,
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"IAudioRenderer:SystemEvent");
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renderer = std::make_unique<AudioCore::AudioRenderer>(audren_params, system_event.writable);
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auto& system = Core::System::GetInstance();
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system_event = Kernel::WritableEvent::CreateEventPair(
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system.Kernel(), Kernel::ResetType::Sticky, "IAudioRenderer:SystemEvent");
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renderer = std::make_unique<AudioCore::AudioRenderer>(system.CoreTiming(), audren_params,
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system_event.writable);
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}
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private:
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