core: Fix clang build

Recent changes to the build system that made more warnings be flagged as
errors caused building via clang to break.

Fixes #4795
This commit is contained in:
Lioncash 2020-10-15 14:49:45 -04:00
parent ca416a0fb8
commit be1954e04c
105 changed files with 906 additions and 667 deletions

View file

@ -91,7 +91,8 @@ void GetAvailableLanguageCodesImpl(Kernel::HLERequestContext& ctx, std::size_t m
}
void GetKeyCodeMapImpl(Kernel::HLERequestContext& ctx) {
const auto language_code = available_language_codes[Settings::values.language_index.GetValue()];
const auto language_code =
available_language_codes[static_cast<u32>(Settings::values.language_index.GetValue())];
const auto key_code =
std::find_if(language_to_layout.cbegin(), language_to_layout.cend(),
[=](const auto& element) { return element.first == language_code; });
@ -167,7 +168,8 @@ void SET::GetLanguageCode(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 4};
rb.Push(RESULT_SUCCESS);
rb.PushEnum(available_language_codes[Settings::values.language_index.GetValue()]);
rb.PushEnum(
available_language_codes[static_cast<u32>(Settings::values.language_index.GetValue())]);
}
void SET::GetRegionCode(Kernel::HLERequestContext& ctx) {