Merge pull request #6846 from ameerj/nvdec-gpu-decode
nvdec: Add GPU video decoding for all capable drivers and platforms
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commit
be4e192903
16 changed files with 337 additions and 135 deletions
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@ -72,6 +72,18 @@ static const char* TranslateGPUAccuracyLevel(Settings::GPUAccuracy backend) {
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return "Unknown";
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}
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static const char* TranslateNvdecEmulation(Settings::NvdecEmulation backend) {
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switch (backend) {
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case Settings::NvdecEmulation::Off:
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return "Off";
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case Settings::NvdecEmulation::CPU:
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return "CPU";
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case Settings::NvdecEmulation::GPU:
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return "GPU";
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}
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return "Unknown";
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}
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u64 GetTelemetryId() {
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u64 telemetry_id{};
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const auto filename = Common::FS::GetYuzuPath(Common::FS::YuzuPath::ConfigDir) / "telemetry_id";
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@ -229,8 +241,8 @@ void TelemetrySession::AddInitialInfo(Loader::AppLoader& app_loader,
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TranslateGPUAccuracyLevel(Settings::values.gpu_accuracy.GetValue()));
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AddField(field_type, "Renderer_UseAsynchronousGpuEmulation",
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Settings::values.use_asynchronous_gpu_emulation.GetValue());
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AddField(field_type, "Renderer_UseNvdecEmulation",
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Settings::values.use_nvdec_emulation.GetValue());
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AddField(field_type, "Renderer_NvdecEmulation",
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TranslateNvdecEmulation(Settings::values.nvdec_emulation.GetValue()));
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AddField(field_type, "Renderer_AccelerateASTC", Settings::values.accelerate_astc.GetValue());
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AddField(field_type, "Renderer_UseVsync", Settings::values.use_vsync.GetValue());
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AddField(field_type, "Renderer_ShaderBackend",
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