shader: Make typed IR

This commit is contained in:
ReinUsesLisp 2021-02-05 19:19:36 -03:00 committed by ameerj
parent dc04a50ac2
commit be94ee88d2
19 changed files with 494 additions and 268 deletions

View file

@ -52,7 +52,7 @@ int main() {
// RunDatabase();
// FileEnvironment env{"D:\\Shaders\\Database\\test.bin"};
FileEnvironment env{"D:\\Shaders\\Database\\Oninaki\\CS8F146B41DB6BD826.bin"};
FileEnvironment env{"D:\\Shaders\\Database\\Oninaki\\CS15C2FB1F0B965767.bin"};
auto cfg{std::make_unique<Flow::CFG>(env, 0)};
// fmt::print(stdout, "{}\n", cfg->Dot());