nvdrv: use static typing for SessionId, smmu Asid types

This commit is contained in:
Liam 2024-01-15 21:47:59 -05:00
parent 4b963ca8a5
commit beb438bb0b
33 changed files with 99 additions and 87 deletions

View file

@ -4,6 +4,7 @@
#pragma once
#include "common/math_util.h"
#include "core/hle/service/nvdrv/core/container.h"
#include "core/hle/service/nvdrv/nvdata.h"
#include "core/hle/service/nvnflinger/nvnflinger.h"
#include "core/hle/service/nvnflinger/ui/fence.h"
@ -55,7 +56,7 @@ private:
u32 m_buffer_nvmap_handle = 0;
SharedMemoryPoolLayout m_pool_layout = {};
Nvidia::DeviceFD m_nvmap_fd = {};
size_t m_session_id = {};
Nvidia::NvCore::SessionId m_session_id = {};
std::unique_ptr<Kernel::KPageGroup> m_buffer_page_group;
std::mutex m_guard;

View file

@ -126,7 +126,7 @@ void Nvnflinger::ShutdownLayers() {
void Nvnflinger::SetNVDrvInstance(std::shared_ptr<Nvidia::Module> instance) {
nvdrv = std::move(instance);
disp_fd = nvdrv->Open("/dev/nvdisp_disp0", 0);
disp_fd = nvdrv->Open("/dev/nvdisp_disp0", {});
}
std::optional<u64> Nvnflinger::OpenDisplay(std::string_view name) {